Lilith of Ptolus
This figure represents a lot of experimentation for me. I was very pleased to be able to take several classes with Jeremie Bonamant Teboul at Gen Con. His classes on use of colour and light were particularly fascinating and challenging to me, and the delicacy and quality he can achieve with metallics were also very impressive. I wanted to try to put some of what I learned into practice as soon as I got home. Lilith came to mind as a good figure to experiment on. I've loved the sculpt ever since I saw it in green, and it didn't require much prep so I could get right to the painting. The figure was sculpted with fairly prominent eyebrows, and I was concerned about those looking overpowering so I filed them off. Jeremie's suggestions for colour use include using touches of blue or purple in the shadows and a bit of yellow in the highlights, to reflect the slight yellow cast of sunlight. Also to weave elements of the main colours into other colours on the mini. The shadows and lining of all the mini include mixes of a dark slate blue and red in different concentrations, and the highlights a mix of a lemon yellow and near white. For the zenithal light, I really tried to think about what would be more darkly shaded, rather than just 'valley dark, hill light'. For instance I painted the area under her knee and the underside of the hand much darker than I normally would have. I also experimented again with P3 paints and use of a wet palette, both tools that have frustrated me in the past. I still found them frustrating, but hard to tell how much of that is due to the extremely hot and (for where I live) dry weather this was painted in. Opinions on the results of all these experiments are very welcome!
Posted: 27 Aug 2007
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