Truescale Space Wolves and Fluff Scale Dreadnought

Wyrmypops

New member
Truescale midlife crisis? Better than getting a useless sports car. :p You're only a year ahead of me in that regard though

As for the wolf pelt, there was one (draped as a cloak) on a sprue of GW humans. Can't remember the specific brand of humans. Likely for a Middenheimer regiment with it's Ulric connection, but got a feeling it was Mordheim related. Cold possibly pick up a couple of them for pennies off E-Bay.
 

wargamer43210

New member
Truescale midlife crisis? Better than getting a useless sports car. :p

:rotfl: That's exactly how this all got started! You know, the car thing may actually be a bit cheaper then a truescale marine army! Well at least all the modeling work keeps me out of trouble!!! :glasses-nerdy:
 

Warzone1320

New member
The Dread is turning out great, if you want the claw to look beefier look into Chrome's thread where he scratch builds a claw for a dread. For wolf pelt you can use the "wolf-pelt cape" that came with the SW upgrade sprue.
 

wargamer43210

New member
Thanks Warzone! Chrome's thread is really cool and I may get some mileage out of the wolf pelt too! :)

I'm off on a different tangent at the moment while I sip some cold Dr Pepper and wait on inspiration to hit!

I doodled out a truescale Grey Hunter carrying the Great Company Standard yesterday and decided to have a go. (Now that I've put up these WIP shots I have to work it out somehow!!!) :wink:

Here is the doodle that got me in trouble. Hard to believe what five minutes of playing around can do!



Now since there are no Terminator legs that would accomodate this pose I started by butchering a set to work it out. The worst part was separating the right foot without doing too much damage. The thighs were a total waste so I tossed them in the trash after the pic.



With many paperclips and some rough GS thighs here is what I put together from this mess. (The right thigh is too slim and will need bulked out a bit later.)

http://i.imgur.com/LTFHX.jpg
A modified thunderhammer arm with a newly sculpted armpit was pressed into service to hold the banner pole while a thickened chest with the belt cut away was prepped to act as the central armature.




There is still a hideous amount of green and grey stuff work to be done. Plus I need to work on the positioning of the torso a little after everything dries. (Hopefully I'll have some time to work on him tomorrow.) I also have the left arm mostly done. It will be resting on the knee holding a bolt pistol. I'm aiming for him to look like he has planted the standard and is looking into the distance.

Any thoughts? Is he close enough to the doodle to pull it off?
 
Last edited:

Desmosn

New member
i like the start by now but i have to admit that the foot on the base should point in a front direction. by now it looks a bit unrealistic
 

Warzone1320

New member
Must agree with Desmosn on the positioning of the right foot it should point a bit forward.
I dont think you'd be able to pull off the position of the doodle right now, since the elevation on the left knee would not let him rest his elbow on his thigh unless he was hunched.
You could either make a rock that is nearly the same height as his right knee, or sculpt his left arm to have the bolt pistol hanging near the left side of the hip.
 

wargamer43210

New member
Thanks for the quick catch mates! At least it was an easy fix - I carved the green stuff away and repositioned him a bit. That should teach me to focus on the stance a bit more. I gave it a try on the stairs and almost howled in pain at such a silly mistake with the anatomy. :)

I have now tilted the torso slightly forward to see if it will allow the left arm to rest across the knee. If not I may go with the arm extended down the side. Of course pointing into the distance is always a bit dramatic too! :)

The problem I'm running into with upping the height of the rock is the more I bend the knee the harder it is to sculpt a reasonable looking armoured thigh! I'm not sure how the armour would allow that range of motion.

Here are a couple of new shots.

After mutilation:



With a first layer of GS. As son as it hardens I'll add the flexible joint detailing and redo the armpit.

 

wargamer43210

New member
Here's a progress shot.



I had to increase the heighth of the model to allow his arm to rest across his knee and have the hand align properly with the axe. I tried the axe blade up as well because I like the idea of that but the blade is large enough that it hides a lot of the model. I also bulked out the chest and reconnected the thumb holding the pole. I'm going to finish out the details on the marine and axe before sculpting the left hand. Any thoughts or suggestions are always appreciated! :)
 

Warzone1320

New member
It coming along nicely, I think a full-bearded head would look great on that mini. The thighs are a bit thick, but the edges look rounded so they might still be WIP.
The reposition of the legs and torso work great, I was going to ask about the rock's you added under his feet, but then I saw the axe is resting on a little glob of GS and it centered the mini better on the base...
Hope to see more progress on the Dread soon!
 

wargamer43210

New member
Thanks Moonmin!

Here’s some more progress shots. Chest detail and the hand are done. The flexible parts of the armour are filled out and the belt has been added.

I’m not sure of a couple items on him.

  1. The direction of the head. I was thinking to have him look to the side but I’m not convinced. (That’s why his head is facing in different directions in the latest pics.
  2. The round shields on the shoulders. I like these but they may cover too much of the painful detail I sculpted on his chest… especially if I add wolf tails to them! J
  3. The banner – I tried doing one from GS but I made it way to big. I’m thinking of using the regular marine banner and adding side mini-banners to it like Chrome did for his Ven dread and grey hunter.
With no shields:



Any thoughts or critisims would be much appreciated! :)
 
Last edited:

Chrome

New member
The banner – I tried doing one from GS but I made it way to big. I’m thinking of using the regular marine banner and adding side mini-banners to it like Chrome did for his Ven dread and grey hunter.

If you want to make a large banner, take two pieces of a plastic bag, oil them up and place the lump of gs between them, then use a bottle or something as a rolling pin to make it as flat as you want it, let it cure for 20-30 min and then remove the plastic, make the basic banner shape, glue it onto the pole and then give it the wind flow. While it cures completely you need to be there to make sure it doesn't lose shape and a tip is to fixate the model in an angle so that the direction of the wind is what's facing down if you get what I mean...
 

Desmosn

New member
i would go for the head like in the first pic and one shield on the axe hand shoulder
and maybe some wolf pelt on the same shoulder like it is held by the shield
hope you get what im thinking of ^^

btw i like the torso emblem
 

wargamer43210

New member
Thanks Chrome! I'm going to give the banner a whirl over the weekend. I bought some extra GS in case it ends up being many whirls!!! :)

ANy thoughts about this head? I agree with Warzone that this model calls for a nice full beard but I'm afraid this head may not fit the body properly even though I sculpted an armoured neck plate to raise it a bit. I can't turn it quite as far toward the left shoulder as I would like! Maybe I'm too anal about these things!!

I also scavenged a couple of smaller shields that I think look better and added the shoulder pad trim. I positioned the shoulder pads to have a little space because I'm thinking of adding a wolf pelt attached to the small shields. (Love the idea Desmosn!) :)

Cheers!

Jeremy
 
Last edited:

Wyrmypops

New member
Those small shields look a bit odd, as in they'd surely prevent the shoulder pads settling. Could they be incorporated into the shoulder pads perhaps? A lil shield shape extending out from beneath the pad.

The symbols on the chest are stunning. Clean and evocative.

On a squint, the thighs look a tad short. Could they be extended a touch? At the top, so his right thigh plate was closer to the rope of teeth and runes.

The head and face look like a great choice though. Looks remarkably like that techno viking that was all over youtube a few years back.
 

wargamer43210

New member
Here is a current progress shot. I added some detail to te axe haft, the central banner, bulked out the beard and added the final sunray above the wolves muzzle although it doesn't show up in this pic at all!



The completed banner will have small side banners streaming all the way down to the ground. They're curing at the moment and can't be disturbed.
rolleyes.gif


And for scaling, here is a comparison shot with a DKK guardsman.


http://i.imgur.com/49I2M.jpg
 
E

Empchild

Guest
Great work on that standard! I definately think the beard did it for me with the model. The overall positioning of it and then the weapon gave it a true heroic appearance.
 
Back To Top
Top