guerra
New member
The idea of the meat ball zombies are similar to the radioactive zombies of splitting, but the meat ball also glue together.
Here are some ideas for new kinds os zombies with simple mechanics:
- Copycat zombie: mimic the same abilities of all zombies on the same zone. Example: if he is in the same zone as a toxic one, than he is considered toxic that turn. Every time that a zombie in the same zone of a copycat zombie gets an extra activation, he also gets it.
- Another "grabber" zombie, or follower zombie: every time that someone leaves an area with this kind of zombie (using extra actions, slippery or using some other ability), he follows the survivor to that new zone.
About the scenarios, I would like to see scenarios that deals with water. Rivers, bridges, small boats, big ships, small islands… I think that can bring a lot of new mechanics into the game. Based on that, the new season can have only one kind of basic zombie (such as the skinner in season 3), which is the swimmer, that can simply go through water places. In this scenario, they can introduce a new kind of animal zombie: the shark zombie! Another thing interesting about having water is that it can have different effects on other zombies: regular zombies will not go through it, toxic can drown and make the water poisonous, berserkers can sink and go through but can't attack while on water, etc...
Another scenario that can be interesting is a zoo, because they will be able to explore more the animal zombies… Imagine an abomination lion zombie! Or a fatty gorilla zombie? Just an idea that should be further explored...
Seing the other ideas, we can see that there are material for at least 3 more seasons!
Here are some ideas for new kinds os zombies with simple mechanics:
- Copycat zombie: mimic the same abilities of all zombies on the same zone. Example: if he is in the same zone as a toxic one, than he is considered toxic that turn. Every time that a zombie in the same zone of a copycat zombie gets an extra activation, he also gets it.
- Another "grabber" zombie, or follower zombie: every time that someone leaves an area with this kind of zombie (using extra actions, slippery or using some other ability), he follows the survivor to that new zone.
About the scenarios, I would like to see scenarios that deals with water. Rivers, bridges, small boats, big ships, small islands… I think that can bring a lot of new mechanics into the game. Based on that, the new season can have only one kind of basic zombie (such as the skinner in season 3), which is the swimmer, that can simply go through water places. In this scenario, they can introduce a new kind of animal zombie: the shark zombie! Another thing interesting about having water is that it can have different effects on other zombies: regular zombies will not go through it, toxic can drown and make the water poisonous, berserkers can sink and go through but can't attack while on water, etc...
Another scenario that can be interesting is a zoo, because they will be able to explore more the animal zombies… Imagine an abomination lion zombie! Or a fatty gorilla zombie? Just an idea that should be further explored...
Seing the other ideas, we can see that there are material for at least 3 more seasons!