IdylHans
New member
So we know there will be a future expansion(s) so the question is who would you like to see as hero characters or enemies?
I like the idea of parody survivors so I have a little list of my own:
-Bare knuckle brawler based on Mr T. as B.A. Barracus of the A-Team(classic only not the reboot).
-Duel wielding gunkata expert based on Christian Bale's John Preston character from Equilibrium.
-Neighborhood karate champ based on Jim Kelly's character from Enter the Dragon.
-Aspiring vigilante based on Aaron Johnson's character from Kick-Ass.
-Grizzled hunter based on Jim Beaver's Bobby character from Supernatural.
-A revenge fueled, sword swinging biker babe based on Uma Thurman's bride character from Kill Bill.
As far as zombies go it would be nice to see some additional zombie types with new play mechanics.
-Maybe a zombie that upon receiving "fatal' damage turns into a crawler zombie who has limited range but can entangle players and trap them at a location. You could even mark the underside of the bases of random zombies so that as they are generated on the map tiles you can never be quite sure if that walker you just put down is really dead or just dead from the waist down.
-Toxic zombies that leave a puddle of goo that damages all human characters who are exposed to it. You could use a similar randomizing mechanic where you mark the underside of a zombies base and save the surprise for when a zombie is defeated.
I like the idea of parody survivors so I have a little list of my own:
-Bare knuckle brawler based on Mr T. as B.A. Barracus of the A-Team(classic only not the reboot).
-Duel wielding gunkata expert based on Christian Bale's John Preston character from Equilibrium.
-Neighborhood karate champ based on Jim Kelly's character from Enter the Dragon.
-Aspiring vigilante based on Aaron Johnson's character from Kick-Ass.
-Grizzled hunter based on Jim Beaver's Bobby character from Supernatural.
-A revenge fueled, sword swinging biker babe based on Uma Thurman's bride character from Kill Bill.
As far as zombies go it would be nice to see some additional zombie types with new play mechanics.
-Maybe a zombie that upon receiving "fatal' damage turns into a crawler zombie who has limited range but can entangle players and trap them at a location. You could even mark the underside of the bases of random zombies so that as they are generated on the map tiles you can never be quite sure if that walker you just put down is really dead or just dead from the waist down.
-Toxic zombies that leave a puddle of goo that damages all human characters who are exposed to it. You could use a similar randomizing mechanic where you mark the underside of a zombies base and save the surprise for when a zombie is defeated.