Zombimath - in the right forum

drakan

New member
Hi,
I'm Etienne, new Zombicide player (I started a couple of months ago now, january 2014) - and happy backer of Z-season 3 ^^

I started to think about this yesterday... Did some of you try to develop a decision helper for the game - with the main questions: which skill should I get, with which weapon combination etc? - Of course, sometimes the decision is easy, but in some situations I guess one would be happy to find some theoretical support :D

Thus, I post this new thread with a compilation of two results I found today after school, enjoy and don't hesitate to comment.

View attachment 30543

I used a couple of binomial random variables, mathematical expectation and that's it, I think.
My next project (a little more ambitious) : 6: +1 Die ('critical hit' - should I say ^^)

Edit:
Follows the hit expectation (the most interesting)
View attachment 30541
and standard deviation
View attachment 30542
On this second image, it's funny to see that the skill +1 to Dice roll increases the weapon accuracy only for R = 4 or less.

I don't know, if all this really makes sense, but I had fun doing it :D - to be continued (with new skills maybe)

I'm open to any suggestion or idea,
greetings from Germany (Hamburg),
Etienne, the french Guy...
 
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drakan

New member
Thx, hehe,

and for today a breakthrough, I started to think about this yesterday, found a result. I tried to find it again today and realized that it was an error (!!!)...

I can NOW give you the response to the question: How does the 6: +1 Die skill increase the efficiency of a weapon? - You can use it to discuss the idea of going alone to the battle considering the number of zombies you have to face (for example, but never forget: this is just theory, meaning that 'sh*t happens' :D - but if you play a lot - and I hope so - these numbers I'm offering you will eventually help)

6: +1 Die - The results:
View attachment 30635

6: +1 Die - The Proof: ('cause it will never be nerdy enough ^^) - I listed the steps so that you can ask, if you want to (who knows)


View attachment 30639


Bis bald,
Etienne from Germany
 
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drakan

New member
New result (and explaination for one of the first results with the reroll skill):

Modified hit-expectation (properly) using the reroll skill:
View attachment 30643

It can be used as a support to measure the efficiency of your character (in an other situation, with this new skill) - you can also combined my results to know how powerfull you can get (depending on your skills and weapons) - it's not a cheat, it is just an interesting theory that allows reflexion about even more interesting things (like killing zombies).

Once again I give you the proof (for transparency):
View attachment 30646

View attachment 30645

I hope you'll find it usefull (or at least interesting),
I wish you all a nice week,
very cloudy today in Hamburg,
bis bald,
Etienne
 
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