I'm playing Quest Zero and I noticed something based on a reading in the instructions.
I'll preface the rule first
In the Zombie Movement Section
As my players move in the direction towards the room where the fattie is located they are guaranteed to make noise along the way.
Based on the rules I provided would the Fattie be able to leave the room towards the players since there are no open paths through one of the doors or is it trapped in the room? My assumption is No because all the doors are 'locked' but when does the rule above ever applied what would be a valid scenario.
Also, I understand that the players 'bash' the doors down since they are not free to be open but that 'lock' term is throwing me because only the one mention of that word is the skill "Lock It Down" that would lock a door after it is been bashed open.
So understanding terminology what is the difference between Open, Locked when it comes to doors?
This PDF of the rules has the rule as well as the map of quest zero that I am referring to.
https://www.zombicide.com/dl/rulebook-black-plague.pdf
I'll preface the rule first
In the Zombie Movement Section
2: Zombies move 1 Zone toward their destination Zone by taking the shortest available path. In case there are no open paths to the noisiest Zone, Zombies move toward it as if all doors were open, though locked doors still stop them.
Ok, so when I set up the Quest Zero there is a Fattie who is in one room with two doors leading in different directions but one does lead towards the players.
As my players move in the direction towards the room where the fattie is located they are guaranteed to make noise along the way.
Based on the rules I provided would the Fattie be able to leave the room towards the players since there are no open paths through one of the doors or is it trapped in the room? My assumption is No because all the doors are 'locked' but when does the rule above ever applied what would be a valid scenario.
Also, I understand that the players 'bash' the doors down since they are not free to be open but that 'lock' term is throwing me because only the one mention of that word is the skill "Lock It Down" that would lock a door after it is been bashed open.
So understanding terminology what is the difference between Open, Locked when it comes to doors?
This PDF of the rules has the rule as well as the map of quest zero that I am referring to.
https://www.zombicide.com/dl/rulebook-black-plague.pdf