ZedHead the Red
New member
So we had an great game of Zombicide tonight, even though we completely wiped on the mission. Mid way through the game, we had a situation where there was no avoiding it and someone was going to die. Each of the players who was at risk of dying had a reason as to why they should be the one to live. I felt they both had legitimate strategies and each of them were digging their heels in on not being the one to take the fall. In the end when it was clear neither was going to budge, and it was suggested they just perform a series of opposed rolls to determine how the bites hit. As I said, in the end we all died, but the game stalled for a bit of time while the situation was being hashed out, so it made me wonder... In your games, how do you decide who lives and who dies?