Webbing + Knives and/or Zombknuckes

Goofycabal

New member
This one came up in a game today:

Survivor with Webbing ended up with all 4 Zombknuckles from the deck and per our interpretation of the rules they ended up with 16 dice per melee action.

Question is, does this actually work this way?

Ie the character is equipped with 2 pairs of dual wield weapons, all of which count as equipped, all of which add extra dice to the other equipped weapon. So, each Zombknuckle is given +3 dice (for a total of 4 per weapon), and each weapon counts as equipped...

Is there specifically anything preventing the character from attacking with / using all 4 weapons in a single action?

Overall, which of the following is correct?:

1) Knuckles A and B are used to attack - each giving each other +1die, for a total of 4 dice per action?
2) Knuckles A and B are used to attack - each giving each other +1die, plus Knuckles 3 and 4 also provide an extra +1die to both A and B each for a total of 8 dice per action?
3) Knuckles A, B, C and D are used to attack - each giving each other +1die, for a total of 16 dice per action?
4) Something else that we didn't take into consideration, since we all suck at maths...

To throw this on its head even more, the same Survivor later ended up with the Hoard skill, and Gaspard - so how should *those* extra +2dice melee be distributed? In our interpretation (as we were following option 3 from above) all 4 Knuckles ended up getting an EXTRA 2 dice each, bringing the grand total to 24 dice per melee action.
 

IdleHacker

New member
Webbing allows you to change weapons without having to shuffle inventory around to equip them. It does NOT let you attack with more than two of them at a time. It would either be 1) or 2) in your scenario...I would play it as 1) but I could see the argument for 2) also.
 
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