Warhammer online

tide of khorne

New member
I would like to know people\'s thoughts about this game and whether there going to buy it or not.
I think the game is going to be very cool and i\'m definitely going to buy it.
 

Aidan K

New member
Meh. Id rather paint or play a game of real warhammer than spend hours at the computer. Wait a second... how much time do i spend on CMON? lol

Not really that interested in myself, but I have just, ahem, acquired Dawn of War after the discussion here. But i play at work so it doesnt eat into my painting time!
 

lono

New member
It looks excellent as far as MMOs go. I\'m happy to see it shaping up so well, as I worked for the GW side of things on the previous Warhammer Online (done in partnership with Climax) and that never looked anything like the kind of game Mythic\'s one already does.

Mythic\'s previous stuff was always very well done, but the theme of the worlds didn\'t appeal. This one looks to have even more intriguing gameplay, and a setting I know far too well, so yup, I\'ll be getting it as soon as it\'s out and hoping this will be the first MMO I can get really into.

The visuals are rather too similar to WoW for my liking, but I think it will have a lot more to offer overall. The PvP and how it influences the RvR conquest sounds very good indeed, and I\'m sure the PvR gameplay will have lots of good stuff going on too.
 
A

Arkzein

Guest
Might give it a whirl, I tried a couple of other games when I heard about them, Dungeons and Dragons Online and Dawn of War, but neither kept my interest too long. One thing I don\'t like about online games is they seem to need a silly amount of time to do anything.
 

hakoMike

New member
If the buzz is good and my normal gaming buddies are interested I\'ll probably jump in.

I agree with Arkzein about the time investment though. MMO\'s reward the person with the greatest time investment.

But then again, so does painting.
 

No Such Agency

New member
Originally posted by hakoMike
I agree with Arkzein about the time investment though. MMO\'s reward the person with the greatest time investment.
But then again, so does painting.
However painting rewards you with a display case full of gorgeous minis, and/or some sweet commission cheques. MMORPG\'s only reward you with a fat bottom, Cheeto-stained t-shirts and maybe some enchanted dragon armour that disappears because the guy you bought it from duped it.

LEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEROY

JEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEENKINS!
 

Gilvan Blight

New member
Been trying to get into the Beta for this for some time but no luck so far. This does look like a good MMO. I don\'t think it will be the WoW killer some people are making it out to be though.

I just hope they keep some humor in it to keep it Warhammer, the Trailer was perfect for that, but who knows how the gameplay will be.

Personally I am really enjoying Lord of the Rings online. Very similar to WoW but having soem distinctly LotR elements.

Edit: it is also perfectly possible to play MMOs in moderation. I played Final Fantasy Online in 3 years, and never hit the top level in even one career. People seem to think to play these games you must devote your lives to them. This is not a requirement, but merely what happens to some people who get too into them. I currently split my time amung a ton of gaming hobbies, MMOs being just one of them and one in which I play 5 different games (Final Fantasy Online, Auto Assault, WoW, Guild Wars and Lord of the Rings)
 

GreenOne

I paint my thumb.
Great, a good occasion to rant and let off some steam.

I worked on localisation for D&D online, managing testcases, and when I saw the quest tree, I totally stoped caring.
Go there, kill theses guys, hit the switch, next room, kill those guys, get the switch....
This is NOT d&d
:|~

I\'ve plaid d&d a lot before I got into painting, they were creative, intensely narrated games with surprises, success and failures....
You can\'t translate this in a pc game...
And the same goes for wargaming.

The owners of WH are corporate asses who only want to make more cash with their franchise.
Hey, guys. You want to be in video games, BE in video game. It\'s a tough field, lots of competion you can\'t just ignore this time, but sharks as you are you could just make it.
So sell wargaming back to people who care about it, and start making videogames, if that\'s what you wish.
The game will probably be less interesting than wow or the others, it won\'t bring new people into warhammer, surely will not get them to paint either, they\'ll choose WoW and keep on playing videogames excessively.
I doubt there will be a confrontation mmog, these guys got their head in the right place.

Sorry if I repeat myself, or if I break your buzz, but I really feel it\'s a bad,bad thing.

We already got plenty of video games...
 

hakoMike

New member
Originally posted by No Such Agency
Originally posted by hakoMike
I agree with Arkzein about the time investment though. MMO\'s reward the person with the greatest time investment.
But then again, so does painting.
However painting rewards you with a display case full of gorgeous minis, and/or some sweet commission cheques. MMORPG\'s only reward you with a fat bottom, Cheeto-stained t-shirts and maybe some enchanted dragon armour that disappears because the guy you bought it from duped it.

LEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEROY

JEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEENKINS!
Fat bottom: check
Cheeto stained t-shirt: negative. I\'ll have to stop at the grocery store on the way home.
No enchanted dragon armor: check

You can play and play and play these things, and in the end you\'ll get nothing.... except the experience of having had fun with friends. Before my local gang played MMO\'s we were playing Counter-Strike, and it was great fun; we still talk about it to this day. We play tabletop games and paint, but meeting online is so much more convenient than being in the same place at the same time, especially with families. I could jump on WoW at 9:30 after the kids were in bed and play. I have become less active in the social group since I stopped playing WoW.

I certainly find mini painting more productive and satisfying than, say, watching T.V., but there is value in socialization in an MMO that I don\'t get very often as a painter. And painting doesn\'t help the fat bottom much.
 

lono

New member
Originally posted by GreenOne
The owners of WH are corporate asses who only want to make more cash with their franchise.
Hey, guys. You want to be in video games, BE in video game. It\'s a tough field, lots of competion you can\'t just ignore this time, but sharks as you are you could just make it.
So sell wargaming back to people who care about it, and start making videogames, if that\'s what you wish.
The game will probably be less interesting than wow or the others, it won\'t bring new people into warhammer, surely will not get them to paint either, they\'ll choose WoW and keep on playing videogames excessively.
I doubt there will be a confrontation mmog, these guys got their head in the right place.

Sorry if I repeat myself, or if I break your buzz, but I really feel it\'s a bad,bad thing.

We already got plenty of video games...
OK, well to let off some steam back at you, some of your points are naive, some are misinformed, and some just sound like you want to rant at GW because you don\'t like them. It\'s not exactly a solid argument!

Games Workshop want to make more cash with their franchise? Really? A company that wants to make money, good grief, the shareholders must be furious!

So getting past the craziness of that argument, believe it or not, fans of Games Workshop want to play quality computer games based on the worlds. The people who work at GW want the games to be as good as they can be too, and lots of them are huge fans of MMOs.

The original Warhammer Online was a joint venture, not just GW selling the licence to another developer, where they tried to be as involved as possible because they recognised this could be something special. Largely because of the companies naivety in the field it turned out to be a huge failure that cost many millions of pounds before being canned. They could have kept at it and released an inferior product to try and make some of that money back, but they didn\'t, they bit the bullet and pulled the plug. That\'s hardly an evil money grabbing attitude.

Now (with a new developer making it as a licensed product) it looks like the most interesting MMO around, with critical and professional approval to go along with it. This isn\'t some inferior WoW clone as you seem to think, it\'s being made by one of the most respected MMO developers around, has a completely different gameplay structure to most MMOs out there. If you take some time to look into it you\'ll see that this isn\'t a basic grind game. They really are trying to make sure it has more to it than that, a serverwide ongoing conflict that you can influence, with all sorts of other stuff thrown in.

Also, why should the aim be to bring more people into the hobby? Why should it be to get people painting? It will generate a little extra interest no doubt, it will probably add to the GW coffers from extra revenue generated, but most importantly to me, and other people who want to play a Warhammer MMO, it will give that opportunity.

We do already have plenty of computer games, but we don\'t have a Warhammer MMO. I want to play a Warhammer MMO, lots of other people do. Or would you rather get hold of another generic FPS?
 

Gilvan Blight

New member
Originally posted by GreenOne
I worked on localisation for D&D online, managing testcases, and when I saw the quest tree, I totally stoped caring.
Go there, kill theses guys, hit the switch, next room, kill those guys, get the switch....
This is NOT d&d
:|~

Definately agree with you there. The old SSI gold box games got D&D more right then the MMO. I tried it out and hated it. Even worse then the quest structure, the rediculous action based combat and the lag were the players. You figure in a D&D based MMO you would find a group that actually Roleplays.

</rant>

Back to Warhammer Online.... as mentioned I am a bit hyped on this one. It\'s getting a lot of peoples attention, which is a good thing.

What really caught my notice lately though was the announcemnt of a 40K MMO. Now I love Warhammer Fantasy (and generally prefer it to 40K) but there are great Fantasy games out there already, we don\'t need another Fantasy MMO. I have yet to find a Sci-Fi MMO that I can stand, but a Warhammer one I could love.
 

GreenOne

I paint my thumb.
Sound argumenting there lono...

True I am being a bit biased here, I didn\'t look further in the game cause the main thing that interests me in warhammer is that It\'s not a computer game.

Point one:
I am not a MMO fan, a lot of this has to do with the fact that a lot of them have the exact same gaming structure, if they can make this one a bit different, good for them.
And as a whole, my former greatest interest, video games, has dissapointed me beyond recognition, in part cause of the generic fps,
generic art developement, generic gameplay... So any new game doesn\'t get my interest anymore before i get actual feedback from people whom opinion on the matter I respect. IGN claiming it\'ll be the game of the century usually goes in the oposite direction for me.

Point two:
I am not a GW hater, there is a lot of good left in GW, lots of good people working there too, and I like the world they created too, it\'s one of my favorite version of the medieval fantasy thing. But maybe it\'s true that lately a lot of things they did was showing that the balance in the decision making is aimed more toward profit than quality and renewing of the gaming concepts. But I am fairly new to the thing so I don\'t really know apart from other people talking about the good old times...
I understand the concept of a company wanting to make money ( Duh) but there has to be a balance, the shareholders now in general speak a lot louder than the creative people, it\'s not just true of GW, but I don\'t think it\'s a way that should be encouraged.

Point three
I don\'t like mixing stuff, I\'m not a big fan of the LOTR movie ( Or game...) and I echew parafanelia has a whole and view it a profanation of the creative spirit, so excuse me if my post is biased, but in my mind any such thing begins \"guilty until proven otherwise.\"

Agreed my arguments are a bit exagerated and generalistic, but not totally off or naive like you said. But hey, this place is all about sharing opinions.
 

Jericho

Consummate Brushlicker
Honestly I don\'t know if there\'s enough you could do with the Firefly MMO... how many Captain Reynoldses do you need running around? I love Joss Whedon and his TV shows (not really fond of the second half of Buffy but that\'s another conversation altogether) but there is nowhere near the depth that you\'ll get with a Warhammer liscense or an established MMO like Star Wars Galaxies.

Anyway the mention of a 40k liscense is highly intriguing... Mordheim and Necromunda were IMO two of the best prospects for computer gaming and I hope they do it this way instead of trying to copy Star Wars Galaxies... having a million people grinding their feral warriors in order to become Space Marines would be boooring.

Gimme an action RPG starring Kal Jerico and I will crap my pants. That\'s all I gotta say :p
 

hakoMike

New member
Originally posted by Jericho
Honestly I don\'t know if there\'s enough you could do with the Firefly MMO... how many Captain Reynoldses do you need running around? I love Joss Whedon and his TV shows (not really fond of the second half of Buffy but that\'s another conversation altogether) but there is nowhere near the depth that you\'ll get with a Warhammer liscense or an established MMO like Star Wars Galaxies.
Call it a lack of imagination, but I have no idea what one would actually do in a Firefly MMO.... transport cargo? buy low, sell high? Grind \"fugitive\" mobs with your intergalactic bounty hunter? fly from planet to planet turning tricks?

I\'m glad it\'s not my responsibility to come up with the next-great-MMO. I\'ve played several, each enjoyable in its own way, and I have no idea of how the genre can evolve.
 
Back To Top
Top