The Scorpion reads "For each unblocked Hit, Cavalry, Monster, and War Machine units suffer 2 Wounds." Giants read: "This unit only suffers 1 Wound for every 2 unblocked Hits from any Attack or effect".
In this situation the Giant's Ability takes precedence as 2 unblocked Hits were not generated.
Note: This specific interaction will be listed in future FAQ/Errata as one can argue the "technicals" of each side.
The Scorpion reads "For each unblocked Hit, Cavalry, Monster, and War Machine units suffer 2 Wounds." Giants read: "This unit only suffers 1 Wound for every 2 unblocked Hits from any Attack or effect".
In this situation the Giant's Ability takes precedence as 2 unblocked Hits were not generated.
Note: This specific interaction will be listed in future FAQ/Errata as one can argue the "technicals" of each side.
Better solution would be to update giant unit cards with an ability that says "whenever this unit takes wounds, it takes half that many wounds, rounding down, instead" and get rid of their existing Panic and unblocked hits ability.The Scorpion reads "For each unblocked Hit, Cavalry, Monster, and War Machine units suffer 2 Wounds." Giants read: "This unit only suffers 1 Wound for every 2 unblocked Hits from any Attack or effect".
In this situation the Giant's Ability takes precedence as 2 unblocked Hits were not generated.
Note: This specific interaction will be listed in future FAQ/Errata as one can argue the "technicals" of each side.
The dragon reads "hits from this attack can not be blocked, if this attack genereates any hits, instead of rolling defense dice, the defender suffuers d3+3 wounds and 1 ennemy in long range beocmes..."
Since the dragon attack inflincts wounds, the giant abilty is not relevant, for wounds are not unblocked hits.