Stormraven

paulson games

New member
Stormraven & Furioso Dread

Basic body shape is done, still needs a ton of styrene work to join the models better and clean up the details.

It'll get a strip of styrene to cover up the recess where the tracks were and make it flush with the rest of the hull. May go back to pop the assault cannons loose so I can magnetize them for switching out with lascannons.

The hurricane bolters just barely clear the canard wings when viewed head on or from the side. Fluffwise with a fire control system built into the targeter it should in theory avoid shooting off the wing. Kinda like the mechanical cut off on old WWI biplanes that shoot through the spinning prop. Maybe not the best fluff but really couldn't figure out a way to make the nose look balanced without the wings.

I'll be working in a bunch of vertical thrusters in underneath, probably some landspeeder engines or something. The thunderhawk is basically a giant brick and there's no way it'd ever fly given it's design, I wanted to capture some of that ungainly look with the stormraven. It's basically just a reusable drop pod with nubby wings that's more of a controlled rocket crash than actual flight. Some of the new NASA and military transorbital designs like the X-19 get all of their lift from the body and have a complete wedge shape that don't sport wings other than stabilizers. The faster they go the more effcient they are and the more lift the wingless body generates. So the theory is that the storraven is kept a float with a combination of repulsors and the pure brute force of the engines. Marine vehicle designs IMO seem to be all about the brick look. (even if unrealistic to fly)

I'll be removing the teeth type indents along the bottom, it's hard to see in these pics but I already dremmeled away the circular studs/posts on the armor that form the axle points of the tread flywheels. Later on they'll be filled in with greenstuff to just be a flat spanse of armor. Along with the indents being removed it should give a lot smoother profile and hopefully lose some of the ground tank look.

The heavy bolters will likely be added as a belly gun, I'd considered placing it on top behind the cockpit but after some thinking I realized that helicopter guns ships are generally used against ground targets, and a top mounted weapon implies a seperate air superiority or AA role which doesn't seem to fit in with the character of the design. IMO it's more about being able to strafe the LZ than take on air targets like a fighter.

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Paandrik

New member
This looks amassing (and expensive) I see a half a crusader and half a Valkyrie. I want to see what you do with the bits that you didn't use here to make....
 

Dragonsreach

Super Moderator
So I take it this is meant to function as a flying Landraider?
If so then I hope you don't mind that I point out the the side exit points are dangerous.
If that were me, sure as little green apples I'd not be stepping out of a safe warm cabin straight into the line of fire of 6 Heavy bolters.
 

Hendarion

New member
Definetely far better than any other custom built Raven I've seen so far. Looks absolutely Imperial and I like the shape and position of the cockpit. Imo Forgeworld couldn't do it better even by not "recycling" other kits. It fits.
 

paulson games

New member
If so then I hope you don't mind that I point out the the side exit points are dangerous.

Space Marines are dangerous men. ;)

Normal landraiders have their side exit points in front of their weaponry, which would suggest it's preferable to use the assult ramp. Same assumption with the stormraven which is in essence a flying landraider, pretty much identical to a landraider in terms of weaponry, only it flies and has slightly weaker armor. Has the same assault ramp layout as a landraider or thunderhawk and likely normal marine style exits although there's no offical art for the thing.

Fluff wise the hurricane bolters could have a smart targeting system that identifies firendlty troop through a friend foe program and shuts off the firing while troops exit. Or maybe space marines are so tough they wade through bolter fire like lesser men walk through rain. :) GW stuff doesn't always make for highly realistic models.
 

paulson games

New member
Started on the dreadnought that the stormraven will be carrying:

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Used an iron clad as it has two arms, normal dread kit only have a left arm. I'll be replacing the iron clads armor plates with some custom work as it looks a bit blocky for my taste. I like the slightly larger size of the iron clad and think it'll make the Furioso stand out a bit more. Only real change to the stock model so far was having off the ribbing on the right arm so it's the same length as the left.


I custom sculpted the talons from styrene and cast the parts in resin, here's a close up.

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cassar

BALLSCRATCHER
the head lights could be done away with in favour of more guns, a couple o muzzles sticking out instead. some armaments on the under carriage's ass would be good massive blind spot from 3 oclock to 9 oclock really nice conversion
 

Tercha

New member
Great work on the models , the basics of aerodynamics obviously being forgotten around 39,000 ad, but i like it, they fit in well with the standard models, I would try the T tail around the other way so that the leading edges of all the wings have a similar sweep.
 

paulson games

New member
The heavy bolters are going to be mounted on the bottom after I get the dreadnought harness pieced together that way I can make sure it's not obstructed by the dread.

People have been requesting shots from the rear and underside etc so here they are.

Haven't gotten any significant new work done yet as I spent most of my time yesterday fussing with the dreadnought claws.


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Yves

New member
I gotta admit, when I first looked at it I was thinking that you got your hands on a GW kit that I didn't know of!
Great work on that, very inspirational as i didn't have a clue what this thing would actually look like.
 

paulson games

New member
Started on the dreadnought's magnetic clamp.

The servo arms are temporarily being held on with sticky tac, they'll be getting a much more permanant mount once I have a chance to do some more styrene work.

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cassar

BALLSCRATCHER
ouch not so sure about the arms mate maybe too much, if you are determind to use em then might i suggest tucking them in behind the bolter pintels on the side rather than underneath you could have them on plasticard rails so they slide back and forth its just a matter of cutting the pincers off and turning em around so they sit flush to the hull
 
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Really sweet kitbash there. Personally, I went with this one, as I just couldn't justify paying €100 for a single model. Prolly just gonna sell it anyway, since I'm just too much of a codex marine fan...
Can't wait to see this one painted up, though!
 
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