Hey all,
I'm trying to sculpt flames out of greenstuff onto spikes on a warhammer razordon, to make flaming spikes. I'm following a fairly basic technique (not very experienced) of pressing a cylindar onto the spike, flattening it at the end to make it stick better to the model (I'm having a bit of trouble with the GS lifting off the model) then using a tool to press lines from the base of the flame up. To finish off, I stick a spiked tool into the GS and drag it upwards for finer detail.
I'm relatively happy with the bulk of the flame so far, but having lots of trouble getting the tip of the flame to look any good. It either comes out flat, or basically pointy. Sometimes too much GS gets at the top so I twist and stretch it off, which looks ok but still not great. Any tips on finishing off the point of flames?
I'm trying to sculpt flames out of greenstuff onto spikes on a warhammer razordon, to make flaming spikes. I'm following a fairly basic technique (not very experienced) of pressing a cylindar onto the spike, flattening it at the end to make it stick better to the model (I'm having a bit of trouble with the GS lifting off the model) then using a tool to press lines from the base of the flame up. To finish off, I stick a spiked tool into the GS and drag it upwards for finer detail.
I'm relatively happy with the bulk of the flame so far, but having lots of trouble getting the tip of the flame to look any good. It either comes out flat, or basically pointy. Sometimes too much GS gets at the top so I twist and stretch it off, which looks ok but still not great. Any tips on finishing off the point of flames?