Sculpting a robe? (+ A book)

Furyhound

New member
Hi everyone,

It\'s been quite a while since last I wrote here, anyway, I\'m starting my GD project in two days from now, although I\'m almost entirely unprepared (I think...).
There is only one thing I have no clue how to do and here it is:

I\'m making a wizard. He is standing and around him his robe is swirling. I\'m talking about the lower part, you know the one that looks like a dress. The effect I want is as if there was a ventilator underneath the dude so the cape is swinging sideways everywhere.
I just thought of creating a green base and then applying more green stuff to create a form around the base.

Now this one is less significant, but I think it would be very nice. How do I sculpt a book? An open one?
 

Tahn

New member
For the cape, maybe you could try this, mate.

http://brushthralls.com/CircleConversions/

There is also a robe article on Codex Unforgiven.

http://fortressofunforgiven.homestead.com/CH08_03MoF_003_A.html
 

DaN

New member
You mean like \"Some like it hot?\"
(Marilyn Monroe in a billowy skirt and a fantastically placed fan-thingy ;))

As for the book - I\'d use thin plasticard for the outside and do the inside pages with GS
 

Furyhound

New member
Tahn, the links are very helpful in creating capes, loinclothes, light clothes and hoods, they will be extremly helpful for future projects and a few tips are also helpful for everything I do generally.
But I still don\'t know how to apply green stuff to a circular structure to create a \"dress\".

the main problem I have is the tools. Every ripple, change and motion in the clothing I create, makes marks on the model...
I have a GW sculpting tool which I mainly use. But any metal tool or solid material with an edge creates markings on the surface I want to stay smooth. So I don\'t know what to do.
 

green stuff

New member
Message original : Furyhound
the main problem I have is the tools. Every ripple, change and motion in the clothing I create, makes marks on the model...
Try getting yourself a shaper :
Shaper.jpg

They can be found in art stores and somebody posted in this forum a link to an online store a while ago. To use them, you first have to give the general shape like you\'ve been doing with your tool, then you smooth things out with the rubber end of the shaper and a bit of water.
 

Furyhound

New member
The shaper helped me with the robe, its smooth but I\'m in deep trouble:

I applied patches of green stuff one over another, smoothing the line between each one as much as I could with the shaper. The problem is that there is still a line! It looks like I smeared the green stuff to flatten it but not entirely, so that in the end of every green patch there is a very fine line parting between the green patches. How do I deal? How am I supposed to create a whole round dress without having lines between each new part???

Thanks anybody who answers
 

DaN

New member
Each time you mix up the GS the ratios of blue and yellow will be slightly different, so that accounts for the difference in the shades of green that you have.

But you\'re gonna paint OVER the green stuff aren\'t you? So I don\'t see whay this matters...
 

Furyhound

New member
I think I didn\'t explain myself clearly.

The patches of green stuff I applied as seperate layers, so you can see where one green stuff overlaps the old layer pysically and not by color.

I\'ll edit this message with diagrams to explain.
 

vincegamer

New member
Originally posted by DaN
You mean like \"Some like it hot?\"
(Marilyn Monroe in a billowy skirt and a fantastically placed fan-thingy ;))
Actually, that scene is from \"The Seven Year Itch.\"
Funniest photo I ever saw was of the man operating the fan looking up.lol


Now, regarding the join of layers of greenstuff:
You can use some form of putty - I use epoxysculpt - that dissolves in water.
Mix it up then mix in enough water to make it into a paste. You can use that to fill cracks smoothly.
 

Furyhound

New member
Thanks for the material advice:)

Would I get the epoxy sculpt in hardware stores or perhaps models stores? (The ones with planes and very large scale vechiles)

How about simple PVC all over the robe?
 
Lines

I think what DaN is trying to say is that the coloration of the different layers of greenstuff may be a bit different. The result is that when you join the two, you can see the joint! Wait till it dries. take a sharp sculpting tool or knife and gently run it across the joint. If it catches or you feel differenct levels then you have a problem. If the tool flows smoothly over the transition, then it\'s only noticable while nude. Prime that model up and you won\'t know it\'s there.
If there is a difference just add a tiny bit of gs onto the problem area and smooth it over. Rinse and repeat.
 

vincegamer

New member
true, gs will do it if it\'s very soft. I never use the stuff so can\'t give any details on how.
Epoxysculpt should be available in any hobby store, but I bought mine online.
 

DaN

New member
If you have problems with your different layers of GS, maybe a layer of watered down milliput (In the same way clay \"melts\" in water) would help?

I have a Ordo Malleus Inquisitor with a really badly cast cape with loads of bumps and stuff in it that I will have to milliput at home.

If we still haven\'t grasped your problem let us know - hope all this has helped though!
 

Furyhound

New member
I can\'t find it. Could somebody give me a link to somewhere I can get Apoxie-sculpt online?

Considering the material is too far from me and time too short I also need to think of other methods. What if I pour PVA all over the model? Then it will all smoothen up.
 

DaN

New member
PVA...?
Hmm... Unorthodox...
I don\'t know what sort of effect that would have to be honest so I can\'t say yes or no... But I\'d be quite hesitant to try - it\'s not something I\'ve heard of or considered before...
 
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