Scenario: Dig In

VileMcNasty

New member
I came up with this scenario because I love the randomness of this game. The basic theory is that soldiers from both sides have been trying to dig tunnels to get behind enemy lines. Before the game begins number the bunkers from 1 to 6. The bunkers will serve as exits from the tunnels.

Resources:
Deployment points: 6, Rivet points: 1

Special rules:
Up to three infantry per turn may be deployed using the tunnels. Roll one die for all infantry being deployed this way. Place the infantry unit(s) on the bunker corresponding to the number rolled. If the unit(s) cannot be placed legally your opponent gets to choose which bunker they will be placed on.

Victory condition: 10 VPs

Map tile setup (see photo below):
-- Blight zone - 2A, 5B, 8A
-- No mans land - 4A, 3A, 7B
-- Allied zone - 6B, 1B, 9B

The deployment spaces are all nine along the board edge in your zone.
View attachment 25648
 
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Decar

New member
I can't wait to play this tonight - it looks tense and the Infantry deployment looks to cause chaos - awesome!

I hope you don't mind - I used the Map Editor and Tileset from my other post to redraw the map - what do you think?



With the Deployment Zones:



Edit: Now if I could just work out how to post the original size images....hmmm
 
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hithero

New member
Looks like a great scenario, do the bunkers still count as bunkers?
Decar, you can upload to photo to photobucket, click 'get links' and select IMG codes for forums and then just paste it in.
 

VileMcNasty

New member
@ hithero, yes the bunkers still count as bunkers.

@ Decar, your map looks way better than mine. Thanks. With the map editor is there any way to number the bunkers 1 -6?
 

Decar

New member
Hi! Not a the moment, but its a great idea; which I had this morning having read your scenario: I think it would be good to have some numbered overlays to help identify things. I'll be creating a tileset for this tonight if you can wait!

Will keep you posted :D

Tom
 
tested

Nice scenario McNasty, me and my brother played it a few times this week, have to say I got destroyed with the Blight, my brother has adopted the allies as his team since it turned up in the post. The game turned out really well, although we both agreed it was a bit weighted in favour of the allies as they are so much better at killing infantry with their own objective securing pieces. Great fun though, keep 'em coming.
 
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