Well, I haven\'t played Rag\'Narok yet, but studied the rules, and I think I can say that the most powerful units currently in the game are:
- the Alahan mounted Knights
- the Orcs on Brontopses
- the Wolfen/Devourers
because they are all \'large models with more than 30 points\', resulting in more-than-one-wound models...
Furthermore the mounted knights are pretty devastating when they are charging, but the point is that you should try to get avoid being charged by cavalry... Rag\'Narok isn\'t a game where you play a simple \'full frontal crash\'; you\'ll definitely need tactics and maneuvering...
It\'s a bit like Clan War (the wargame set in the Legend of the Five Rings universe); I once played a game, and I hade 2 units of 12 figures each and they were all 2-wound models... Now these units \'ate up\' more than two times their army points of opposing troops, because the other ones were all one-wound models.... But we were playing along the length of the table, and I was playing with strong defensive (read: armoured) troops, while the other player was playing with highly maneuverable units, but because of our table layout it was hard for him to attack me in the flank or the rear...
So you have to think, the Alahan knights, with high speed and high armour (and pretty high initiative) are very strong troops for the moment, but don\'t they cost around 60 points a piece? Now think they have to oppose a mass of Kelt regular troops (says at 9 points a piece)...
So you would have 1 knight vs. 7 figs... Now these figs have roughly the same initiative, and the Kelts have Furie Guerriere, it could get more interesting... Especially if you would have something like a unit of 3 knights versus 3 units of say 6 barbarians... Rougly the same points, but the cavalry would be heavily outnumbered...
Remember, it all depends how you use your Alahan Cavalry; do you use it as a \'hammer\' to smash the big line of troops; or as the \'Scalpel\' which outflanks and attacks Etat-Majors and Wizard Councils? As it is heavy cavalry I would guess you would use it as a \'hammer\', but remember, don\'t be amazed that the opponent starts throwing cheap expendable troops at your expensive troops \'just to tie them up\'....
(Think of the Mid-Nors summoning Moissonneurs which can fly quickly; or the Acherons summoning Pantin Morbides so that you MUST attack them because they are \'in your way\'....)
So don\'t try to judge Rag\'Narok by the two-point models alone; you really need a 1500-2000 pt army to really assess it correctly, and this means that this is an army with \'a couple of personalities\' and not \'every personality ly side has outfitted with loads of spells and artifacts...; you need troops, troops, and more troops...
And while a 25-cavalry figure army might easily get you to 1500 points, it could mean that you will be opposing some 150-200 goblins/dwarfs one day... (or 80 Griffon fusiliers)... The statistics will then be on the \'outnumbering side\'...
I guess that\'s why it\'s time that more \'regular/veteran troops\' are released... Because it will be a major change that as soon as people start playing with units with like 20 minis that the game will come to its \'true feeling\'...
Carolus