In a recent game of Nights Watch vs Free Folk an interesting interaction came up. During the Nights Watch activation, a unit of ranger hunters used "Swift Strike" after an attack against a unit of free folk raiders. The free folk player wanted to play "counter charge" with a nearby unit, but due to simultaneous actions, the nights watch had priority with their "swift strike" ability. The hunters then retreated a few inches back because they resolved the after attack action trigger 1st. The nights watch player wanted to then immediately resolve their "quick fire" order after retreat, and here's where the question comes.
How does the timing in this instance work? Does the free folk player resolve "counter charge" BEFORE the "quick fire" order in the after attack window, or does the nights watch resolve their "quick fire" order in the new timing of after retreat then allowing the free folk player the charge. Both players felt that the free folk should be allowed to resolve the "counter charge", the question became when to do it.
How does the timing in this instance work? Does the free folk player resolve "counter charge" BEFORE the "quick fire" order in the after attack window, or does the nights watch resolve their "quick fire" order in the new timing of after retreat then allowing the free folk player the charge. Both players felt that the free folk should be allowed to resolve the "counter charge", the question became when to do it.