Paleness?

Sauce Devil

New member
You know how in pictures they paint seagulls in the distance as white or pale gray instead of black? I\'m wondering if the same principle applies with minis.

I\'m fairly sure it would work well with the likes of Games Workshop \"Epic Scale\" minis but what about 28mm scale? It\'s making me think about the balance between richness of color and realism.
 

Avelorn

Sven Jonsson
I understand what you mean. Maybe works with epic but with 28mm or higher you decide your distance(perspective) yourself.

You could of course paint your army that the first ranks are the most vibrant colours and then it gets greyer... ;) But with lighteffects you can of course do it. having one model lit and much more saturated colours then other miniatures not lit by the lightsource.
 

arogers907

New member
Clearly they are communicating. But it\'s like they\'re using some bizarre code. /boggle

Homeland Security probably ought to be alerted. Best to be safe \'n\' stuff...

-Andy
 
J

JakeSh

Guest
I know with military miniatures, especially airplanes, they often lighten colors to help make an object look bigger. The science behind it is that a large object will reflect more light, thus making a color look lighter from a distance.

In the miniature world I would say screw it. It is all fantasy anyways.
 

Dragonsreach

Super Moderator
I think what Sauce Devil is asking refers more to 2 dimentional (ie canvas) painting where aerial haze is depicted by the use of paler and more bluer toned colours.

While the principle sounds good, in the \'reality\' of minipainting for an army the effect wouldn\'t work because the effective viewing distance is very short as compared to the greatly exaggerated distance on a canvas.
 

mattsterbenz

New member
The more distant an object is from the viewer, the lighter it gets in color. This is called \"Atmospheric Perspective\". Generally colors appear to become bluer, but this can change based on certain factors (Orange if the sun is setting, white if there is fog, brown if there is a lot of dust, etc).

This is by all means something you could do, but would really only be effective in a diorama. I think a battlefield display would look very sharp, with lots of dust from vehicles. More distant models would get lighter/browner.

Look at some of the GW packaging on regiment boxes. They use this technique, but don\'t paint it on the models, it\'s simply painted with Photoshop (low opacity of a light color). They even add lighting effects too (Most of the vehicle boxes).

-Matt
 

DaN

New member
@DR - that\'s what I thought - I wouldn\'t get how it would work on figures though - especially if intended for gaming...

Although...
Having just thought of...
Damn I can\'t find it... I was thinking of that forced perspective one, where the Ork stormboy is barreling into the Assault marine, and down \"Below\" are some epic figures.

Well, maybe that painting technique might work in a similar sort of diorama, but on the horizontal plane... ?
 
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