man its hard to get osl spot on, isn\'t it? well for me, this is a nice job, clean subtle light that suits LotR well. If i were to offer suggestion for improvement, it would be to work on the consistency across the piece. What I mean is that you need to really imagine the light source, and differentiate a little more consistently as you move away from it. The difference in lighting on the grey robes for instance, is much more subtle (and imho better) than on the staff, which is pretty stark. Look at where the shadows would be cast and paint them on, e.g. under the hand holding the staff it would be very dark for a little bit before picking up more ambient light again. On the same note, the back of his robes have to be differentiated more from the front, or the effect is lost somewhat.
great attempt though, clean up the top of the staff and the beard with some more definition, and you\'ll have a superb model there.
hope that helps matey
James