Nasier Question(s)

Obeisance

New member
So Knockback (x) on the Bloodmasks. It's a special property on their weapon.

Knockback(x): Before results are generated, each model targeted by this attack is pushed (x)" away. If this model's movement is stopped by another model, the model stopping it suffers a 1D10 melee attack.

So obviously you target a model, push that model away. If it hits something, that something takes a hit.

Does the model you attacked initially still take a hit?

If no, why? Because it's now out of range? What if you targeted a model already in B2B with another model, which means you're still in B2B?

...

Also does anyone have a picture of what the custom Nasier bases look like?

edit:

Oh, combat resolution question. So all attacks are rolled at once, right? They're all generated together?

Let's say someone is attacking a Bloodmask. They roll a block and a strike.

Or another situation where one dice roll triggers an effect from another dice roll. Who/how decides the trigger order?
 
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Swan

New member
Knockback is a result of using the Shield Bash special ability (it is not a special property of their weapon, it is a special ability that the unit has). Knockback by itself causes no damage, it just shoves the targeted model away 2". If the model being knocked back is stopped by another model, the model stopping the unit being knocked back suffers a 1D melee attack. The unit being knocked back suffers no damage.

Basically for attacks, the acting unit gets to decide the order of events. In the example you showed, order doesn't matter. A strike was rolled, a Block was rolled, if the Bloodmask was next to a friendly model, they would ignore the strike.
 

HuronBH

New member
I have another question about Shieldbash. In the book Shieldbash ha s 1D10 and 00 range associated with it, on the card it does not. Which is correct?

As far as the Shieldwall ability is concerned I have a good example of how it works (from a game I played Saturday).

EXAMPLE: A Skorza Alpha attacks a Pelegrath Bloodmask that is in base to base with another friendly model. The Alpha decides to attack the Pelegrath with all 3 of its attacks. The rolls an 8, 4, 3. The 8 generates a strike, the 4 generates a Block, and the 3 generates a Block. However the Alpha has Follow-Through(1) on its attack. Follow-Through(x) replaces the Block result starting with the first one with a strike, equal the the value of (x). The Pelegrath now has 1 Block and 2 Strikes against it. However the Pelegrath has the ability Evasion(1) which allows the pelegrath to change a number of dice rolled to attack them up or down 1 result after all rerolls are completed equal to the value of (x). So the pelegrath changes the 4 down to a 3, meaning it has 2 Blocks and 1 Strike against it now. Because the Pelegrath is in base to base with another friend model and one or more block results were generated the strike result is removed and the pelegrath survives the attack.

I hope that helps.


-jay
 

Swan

New member
I believe that the cards are correct. Looks like there will need to be a bit of errata posted soon
 

Aphotic

New member
Cards are correct, rule book is not. Basically, the bloodmask declares shield bash. It then moves model in b2b 2". Any model contacted then is attacked with a single d10 roll. The initial push target is not damaged, just thrown into the model behind it. Obeisance, good to see you (from the WM Cryx forums..)
 

CasterKiller

New member
I have another question about Shieldbash. In the book Shieldbash ha s 1D10 and 00 range associated with it, on the card it does not. Which is correct?

As far as the Shieldwall ability is concerned I have a good example of how it works (from a game I played Saturday).

EXAMPLE: A Skorza Alpha attacks a Pelegrath Bloodmask that is in base to base with another friendly model. The Alpha decides to attack the Pelegrath with all 3 of its attacks. The rolls an 8, 4, 3. The 8 generates a strike, the 4 generates a Block, and the 3 generates a Block. However the Alpha has Follow-Through(1) on its attack. Follow-Through(x) replaces the Block result starting with the first one with a strike, equal the the value of (x). The Pelegrath now has 1 Block and 2 Strikes against it. However the Pelegrath has the ability Evasion(1) which allows the pelegrath to change a number of dice rolled to attack them up or down 1 result after all rerolls are completed equal to the value of (x). So the pelegrath changes the 4 down to a 3, meaning it has 2 Blocks and 1 Strike against it now. Because the Pelegrath is in base to base with another friend model and one or more block results were generated the strike result is removed and the pelegrath survives the attack.

I hope that helps.


-jay

I had interpreted this differently. Since the Follow Through(x) replaces a block with a strike, wouldn't using Evasion to change a block from a 4 to a block from a 3 still result in a strike from Follow Through(x)? It's still a block, so Follow Through(x) would still make it a strike. And the other Pelegarths Shield Wall ability would only cancel out 1 of those strikes, leaving the other strike to get through.
 

Swan

New member
The Pelegarth has a Block on a 2, 3 and 4, and strikes on a 7,8,9. So, when a Model with Follow Though (1) attacks a Pelegarth they would get a Strike Result on a 4, 7, 8, or 9. The Follow Through (1) only changes top Block to a Strike, it does not change ANY block to a Strike. See Page 7 for the rules on this.

"When a Special Ability or effect modifies a specific result on a target’s Defense Chart, it always modifies the highest specified result(s) on the chart."
 

Swan

New member
If you are talking about Elsis, then yes, she actually ALWAYS gets to roll her 3 dice. The Knockback(3) that she Generates is part of her Melee attack. So, basically she targets 1-3 models that she is in base contact with. These models are moved 3" away from her. Then she rolls to damage any figures that her targets were pushed into base contact with. Then she rolls her attack dice against the models she pushed away from her.

Basically if she were in base with 1 Model, she targets that model, pushes it 3" away. If that is stopped by a different model, the new model would take a 1 die attack, then she would roll her 3 attack dice against the model she knocked back.

If she were in contact with 3 models, she could target all three, push each of them 3" away. Make 1 Die attacks against any models that these three were pushed into, and then she would roll a 1 die attack against each of the three models that she initially targetted.

Hope this helps
 
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CMON Michael Shinall

Administrator
Swan is correct.

Please note that the Pelegarth have an Attack with no special abilities, and a Special Action that causes Knockback (this is not an attack as it rolls no attack dice).

Elsis Tagil, however, has an attack that also causes the Knockback special ability.
 
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