Muddy/dirt base

fortunesfool

New member
I have a conversion that I\'m really excited about coming up but it\'s got one aspect to it that I\'ve never done before. So I\'m seeking advice before I muck things up and get grumpy.

The model: A doomseeker with an excellent feeling of forward movement. He\'s got one arm raised as he charges forward and the other looks like it\'s bearing a burden.

Accessories: I\'ve sculpted a huge barrel of ale for this model to drag behind him. I have attached this to a chain which will be put in the doomseekers hand. This barrel will be put on a base behind the model which has already been pinned to the seekers base and greenstuffed together to make it look congruous.

The Problem: Such a huge barrel being dragged down the field would leave a trail behind it. I want to see if any of you know how to create the displaced trail of dirt for the barrel to be placed on. This would leave a depression behind it, bunched dirt on both sides, and a big pile of dirt in the front that is the beginning of the gouging process.

The first thought that came to me was to use snow and simply paint it like dirt afterwards. Then I thought that I could simply greenstuff it. I\'m just not certain.

So if you have any advice on how to accomplish or which methods you prefer, please shout it out to me.
 

freakinacage

New member
matty\'s ideas would work fine but i would personally use a mix of filler, a little pva and some sand.blob it down so it forms the ruts on either side of the trail where the barrel has been. i find that mix looks quite muddy (not too much sand) and is cheaper than using proper sculpting stuff
 

lahatiel

New member
Oh, that Warseer mud base tutorial looks to be exactly what I need for a project idea of my own!

A couple questions, though: In the first parts, he talks about making the basic mud layer with Polyfilla. That\'s not a product with which I\'m familiar, here in the States; Google gives me the Poly website: http://www.polyfilla.com.au and between that and some of the other search result pages, am I correct in thinking this is just basic spackle/wall repair plaster/filler? If I\'m wrong, what would I want to use? Also, I\'ve got some of the Vallejo coarse-texture pumice paste, but I\'ve never actually had a chance to play with it yet, so I\'m not familiar with its properties -- would that work in the Polyfilla\'s place for something like this?
 

Ritual

New member
AFAIK Polyfilla is basically regular wall plaster. But it is a good idea to mix it with the PVA because otherwise it gets too brittle. The coarse pumice paste is great, but it\'s a little too coarse for mud or dirt ground. But it\'s great to use for rubble, or as variations in texture on dirt ground bases (rougher spots, etc.) but should then be applied in smaller patches or close to rocks etc.
 

fortunesfool

New member
Had a look at the tutorial and it does indeed do interesting mud. Now the big question is how would you do simple straight up dirt? That mud just doesn\'t look grainy enough. Nor do I have a huge desire to \'muddify\' Mr. Doomseeker.

Can anyone think of a way to include the snow or something else that would help it look more dry and show that it\'s still particulate and not just one big mass of gooey liquid?

Thanks in advance.
 

Ritual

New member
The gooey look most likely has to do with something being glossy. If you avoid using anything glossy and then do a light dry-brush with a lighter colour once it\'s done you should get a dry look.
 

freakinacage

New member
Originally posted by Ritual
The gooey look most likely has to do with something being glossy. If you avoid using anything glossy and then do a light dry-brush with a lighter colour once it\'s done you should get a dry look.

i agree, the glossiness make it look like that, a lighter colour scheme would be ok for you
 
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