WingsOfDaidalos
New member
Hey there, painters!
I only recently started painting miniatures again, after a break of about 5 years. I was never any good to begin with, but now that I\'m back and want to aim high and crash hard as often as it takes to improve.
This is my first model since the break, and I\'m looking for people to point out areas that need improvement that I can work on.
Here\'s the mini I am talking about:
http://www.coolminiornot.com/221106
I copied the following things from my army blog; my verdict.
note that the \"good\" things mean that I\'m satisfied with the results compared to my standard, not that I think it\'s actually any good.
The Good
- The Big Picture: I\'m quite satisfied with the model as a whole. When looked at from a distance, the model appears complete, detailed and relatively professional.
- Bones: The bone effect I tried to achieve turned out pretty effective. Especially the horns on the helm and the skull on the shoulder pad are pretty nice, I think.
- Magma: I think the Magma pattern on the shoulder and axe turned out okay - they are recognisable as magma, without overdoing it and drawing attention away from the rest of the model. It makes for an effective and original coat of arms, in my opinion.
The Bad
- It\'s all in the details: And those details are ugly. There are numerous small things that greatly annoy me - for example, the little skulls on the arms and weapon. I messed them up, and now they look like ugly white faces.
- Washes: I\'m getting the feeling I am not using Washes and Inks the way they are meant to be used. When looking at models done by other painters, I often spot excellent use of washes to create depth and shading, but my washes always simply turn the entire section darker. I can\'t get them to pool into crevices effectively, and they often leave ugly stains.
- Metals: Not too fond of the metals I painted. The silver especially is ugly, without proper shading and highlighting. The gold turned out okay, but was very experimental and took a lot of work before I was satisfied. There has to be an effective and pretty way to paint smooth metal highlights and shading, without getting the smudgy, stained metal I seem to get.
What do you think? Any tips for the future? What things do you like, and what things would you have done differently?
I\'d really value a pointer or two!
I only recently started painting miniatures again, after a break of about 5 years. I was never any good to begin with, but now that I\'m back and want to aim high and crash hard as often as it takes to improve.
This is my first model since the break, and I\'m looking for people to point out areas that need improvement that I can work on.
Here\'s the mini I am talking about:
http://www.coolminiornot.com/221106
I copied the following things from my army blog; my verdict.
note that the \"good\" things mean that I\'m satisfied with the results compared to my standard, not that I think it\'s actually any good.
The Good
- The Big Picture: I\'m quite satisfied with the model as a whole. When looked at from a distance, the model appears complete, detailed and relatively professional.
- Bones: The bone effect I tried to achieve turned out pretty effective. Especially the horns on the helm and the skull on the shoulder pad are pretty nice, I think.
- Magma: I think the Magma pattern on the shoulder and axe turned out okay - they are recognisable as magma, without overdoing it and drawing attention away from the rest of the model. It makes for an effective and original coat of arms, in my opinion.
The Bad
- It\'s all in the details: And those details are ugly. There are numerous small things that greatly annoy me - for example, the little skulls on the arms and weapon. I messed them up, and now they look like ugly white faces.
- Washes: I\'m getting the feeling I am not using Washes and Inks the way they are meant to be used. When looking at models done by other painters, I often spot excellent use of washes to create depth and shading, but my washes always simply turn the entire section darker. I can\'t get them to pool into crevices effectively, and they often leave ugly stains.
- Metals: Not too fond of the metals I painted. The silver especially is ugly, without proper shading and highlighting. The gold turned out okay, but was very experimental and took a lot of work before I was satisfied. There has to be an effective and pretty way to paint smooth metal highlights and shading, without getting the smudgy, stained metal I seem to get.
What do you think? Any tips for the future? What things do you like, and what things would you have done differently?
I\'d really value a pointer or two!