paulson games
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Late Game spawning question.
When resolving the spawn phase; do we resolve each spawn point independantly? Or are the resolved simultaneously?
I am out of walkers; I draw a card for my first spawn point which shows 2 walkers. Do all walkers activate immediately? do they activate only once? or activiate 2 times? (once per zombie requested)
My second spawn point asks for 1 walker. Do all walkers activate again?
My third spawn points asks for 1 more walker, Do all walkers activate yet again?
Or does all spawning happen simultaneously, meaning that even if all 3 spawns request walkers they only activate once? (instead of 3 times)
It seems that if each spawn is treated seperately, 3-4 extra activations in one spawn phase is very powerful and will likely wipe out an entire board.
Alternately if I'm out of walkers and open a door to a building with 8 rooms, that triggers a whopping 8 seperate activations for the walkers???
When resolving the spawn phase; do we resolve each spawn point independantly? Or are the resolved simultaneously?
I am out of walkers; I draw a card for my first spawn point which shows 2 walkers. Do all walkers activate immediately? do they activate only once? or activiate 2 times? (once per zombie requested)
My second spawn point asks for 1 walker. Do all walkers activate again?
My third spawn points asks for 1 more walker, Do all walkers activate yet again?
Or does all spawning happen simultaneously, meaning that even if all 3 spawns request walkers they only activate once? (instead of 3 times)
It seems that if each spawn is treated seperately, 3-4 extra activations in one spawn phase is very powerful and will likely wipe out an entire board.
Alternately if I'm out of walkers and open a door to a building with 8 rooms, that triggers a whopping 8 seperate activations for the walkers???
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