Ideas for painting a "faux" web finish

Aternox

New member
Hey all.. Curious of anyone has ideas on how to paint a web-like surface onto a miniature... I'm trying to give it the appearance of it have been "knitted together"... I feel confident that I could do something like this using a sponge on a wall but not so much on a small miniature.

Any ideas? Thanks in advance!!
 

Aternox

New member
I don't have any pictures but the best idea I can give you is Spiderman's webbed suit or the lattice structure of a screen door when you look really close. I am trying to provide some interest to a kind of advanced composite armor that gives the impression that it has been knitted by repair bots... I'm open to other suggestions to make the armor seem high tech. I've thought about pearlescents or color shifting paints but I don't want it to look hokey... Thanks
 

Aternox

New member
I like all of them... Not too concerned over the pattern.. Just trying to make the armor look like it is several hundred years ahead of our own technology.
 

Torn blue sky

New member
Only thing you can really do, it paint it on freehand or try and sculpt it on really. While freehanding designs, just build it up like you would painting any surface from dark to light.
 

Wyrmypops

New member
With the links Chrome posted in mind, that hexagonal one could be helped with a custom made tool. Maybe, never done it myself, just thinking. A tool like an old paint brush, bristles removed, the remaining metal tip pinched into three. When pressed into something soft it'd leave an indentation that could create that hexagonal pattern when repeated. It'd probably end up looking for like scales than a web though, the way the design is punched in rather than raised up.
Instead, could just paint the area to completion for the shading/highlighting, then freehand the hex design on. I've found it's best to do the design on paper first so you get the details the right size before taking it to the mini, and even then can be a good idea to pencil the design on else one can find themselves with the freehand going wonky - that is, the freehand details can get progressively larger, longer strokes. Still could be fine if it was for something chaotic.

That second pic with a kind of mesh armour, haven't tried this either but perhaps masking fluid could be employed. Dots of it applied to the black (or whatever) basecoat, so that the ensuing highlighting stages can occur without affecting the masked areas. Seems like it could cut down on a lot of fiddlyness, maybe.

I've been playing around with textures a bit recently. Settling into painting rough hessian with some cross hatching alongside the regular shade/highlighting. That might work for a "knitted together" look. With that, you'd go through the regular highlighting process, but at every stage do a few thin strokes back over previous stages to give the impression of threads, ending with final highlights picking out the the threads on the highest point. Isn't terribly time consuming or tricky either, tis using whatever paint is on the palette anyway, and is just thin horizontal/vertical strokes, nothing curly so it's easy.

A similar thing could maybe convey the impression it's made up of knitted webs. As each stage of highlight goes on, some fine strokes with that lighter colour could trace a faint web on already painted, darker areas. Bits of the web being picked out here and there on a robe/armour as the whole thing is painted, it'd be subtle, but might all add up to evoking what is wanted.
 

Mourner

New member
I seem to remember a marine (if think a terminator), with a grid pattern on the armor.

It looked great, and easy, but i can't remember the title :s
 

Aternox

New member
Thanks all.. Especially you, Wyrmypops..

@Wyrmypops: I really like the idea of a custom tool.. A tiny rubber stamp with 1-4 individual shapes on it would work well. I'll head to Hobby Lobby and see what they have.

I also like the idea of a mask but I think it might be a bit difficult.

I'm a little confused on your last idea with highlighting... Are you saying to paint them in stages? The first coat has .. say 10 hex lines. Then the next lighter level has 10 more but continues farther up the model. So on.. and so on..

@All: Finally found a picture of what I'm looking for... http://www.isnnews.net/babylon5/gallery/shadow/shadow04.jpg Remember these guys?

I painted my Necron army a while back and I wasn't too happy with the results. I did a metallic theme with a topcoat of pearlescent .. it was a fusion of the first and second one posted here: http://www.coolminiornot.com/forums/attachment.php?attachmentid=3098&d=1280284176.

What bothers me is the fluff. I don't really think that Necrons would be made out of metal. (I know this is a silly discussion, but I'm a little obsessive.) I think they would probably be made from some unknown composite material. Please note that I don't really like most of the ceramic paint concepts either. Nercons are a bit too advanced for that as well. That said, I think the composite material could really look like anything.. even metal, but I don't want to explain this to everyone out there that start the conversation with "Nice Necrons, but metal is boring." I don't want to repaint them either so I thought I would add something.. Like a webbing over the top of them to imply they are constructed and repaired much like a spider would weave a web... Or repaired with millions of nanobots..
 
Last edited:

Wyrmypops

New member
I wouldn't have thought rubber would be the ideal tool, too soft. Couldn't indent necron plastic with that.

That highlighting thing with the hessian/web, yeah, you got it. The same amount of strokes to convey the texture each time, as you go up in highlighting stages,

That shadow vessel look like it could be equally served by the way of painting those pics Chrome posted. That is, either doing all the highlighting then freehanding the weblike cracks, or, freehanding the cracks with thin strokes of masking fluid before doing the highlighting stages.

Talking obsessive behaviour on a painting forum, you picked a good place for it. :p
Your idea regarding necron material, I dunno if that's canon but it sounds good to me. Convincing. The way you want to render it it's got me thinking of organic metal materials, the cracks reminiscent of veins, nanobot construction, or part of its unique oxidisation process.

Not wanting to repaint but just add another layer you're pretty much in the position of needing to freehand some sqwiggly lines on then eh. I think I'd go for black lines in the deepest areas, and start to move into tinbitz and bronze for higher areas of the webbiness. Though moving from black through the boltgun and chainmail metallics could work more well (more subtle) if those webby cracks maintain a progression just a shade darker than wherever they're going. That is, as the main body transitions from boltgun to chain to silver, the strokes should remain a paint, black to boltgun to chain.
That might end up a bit messy, all those layers of paint. I might prove prudent to render the cracks in layers of black ink, thinned with water to kick the pigment into being less dominating. Some very thin strokes on the upper layers, once dry that could be repeated further down to darken up the strokes that require it, and repeat as neccesary.

You thinking of doing it all over? As if it's a natural state of the metal. Or, thinking of just doing a bit of it here and there, as if it's a state of the metal being internally repaired. The latter could add a bit of variety amongst a unit, each having a differening amount of that webbiness, in different places.

If you have some spare bits around, parts, shields, or even bases, I'd experiment on them first. I got some Necrons half finished myself somewhere. I blame Dawn of War for making me want them. I might do something like this on them cos plain metal is isn't terribly exciting is it eh.

Looking forward to seeing what you settle on and how it comes out. :)
 

DXM

New member
Here is a technique.
Find fine veil/mesh, the type they use to make the the Italian or Greek bonbonniere ( Candies they give out at wedding and Christening ). They are usually in a square pattern but I found some with a hex pattern. First spray your model with what colour you want the fine line to be. Take a piece of veil and lightly spray on side with spray adhesive. You can get this at any art store. Don't clog the holes in the veil, you just need enough to make the veil tacky. Press the veil on to your model and smooth out. Now spray your top colour and remove the veil and you have a hex/square pattern on your model.
You just have to search to find the right patten and size in a veil.
In the past I did a Eldar walker that had a diamond snake skin pattern, Lots of trial and error though but it worked.
Hope this helps.
 

Aternox

New member
Hmm.. just typed this response a second time. Hope it doesn't post twice but it didn't take the first time. Oh well.

@Wyrmypops: Ooooo... Using the webbing on the model to denote where a self-repair is taking place... Me likes! Me likes! Concerning the stamp, I was thinking of using a rubber stamp for the purposes of stamping on ink. Does that make sense? Though I do like your idea of stamping into the plastic.. Pretty cool but perhaps a bit difficult. I'll try to get some pics up soon.

One other thought I had.. You know that gel medium that cracks as it dries. (Here's an example: http://www.goldenpaints.com/technicaldata/crcklpst.php) Wonder if that would work on a very small scale... Hmm.. Sounds like a fun experiment. Golden says that it works with 1/8" thick applications. I wonder if I can scale that down ... a lot!
 

Aternox

New member
Here is a technique.
Find fine veil/mesh, the type they use to make the the Italian or Greek bonbonniere ( Candies they give out at wedding and Christening ). They are usually in a square pattern but I found some with a hex pattern. First spray your model with what colour you want the fine line to be. Take a piece of veil and lightly spray on side with spray adhesive. You can get this at any art store. Don't clog the holes in the veil, you just need enough to make the veil tacky. Press the veil on to your model and smooth out. Now spray your top colour and remove the veil and you have a hex/square pattern on your model.
You just have to search to find the right patten and size in a veil.
In the past I did a Eldar walker that had a diamond snake skin pattern, Lots of trial and error though but it worked.
Hope this helps.

Another great idea! Thanks!!
 

Wyrmypops

New member
Hadn't thought of Crackle Medium/Cracuelure. Maybe. Dunno. I've got a couple of brands you just add a layer of and as it dries it tugs the paint below it as it cracks. Could work, but I think could be too dirty, too random and the cracked clumps being a size larger than. For it to have a fancy effect the layer beneath what'll crack has to be considered as that'll be what shows through the cracks. If that was something jazzy or bold then fair enough, but with these Necrons it could just crack the uppermost layers of highlighted paint and look odd rather dramatic. Can't really experiment with that either, would have to try that on one of the painted lads to find out.

Quite warming to idea of the vein/web cracks suggesting a more advanced metallic construction myself. That battle damage lark, thinking of rendering them in bronze has got me pondering turning the bronze trim I put on mine into more a raw metal. Like how our skin goes red when its raw. Cool thread, sure got me thinking of trying to find my Necron for experiments. :)
 

Torn blue sky

New member
Orrrr, a step up from the veil sticking on thing. Why not use the veil as a mask/template? Prime the mini black, then lay on the veil, prime again in white and it should leave the black lines?
Or, whatever colour you want black/grey etc.
 

airhead

Coffin Dodger / Keymaster
@ TBS, go back and re-read DXM's post:

Here is a technique.
Find fine veil/mesh, the type they use to make the the Italian or Greek bonbonniere ( Candies they give out at wedding and Christening ). They are usually in a square pattern but I found some with a hex pattern. First spray your model with what colour you want the fine line to be. Take a piece of veil and lightly spray on side with spray adhesive. You can get this at any art store. Don't clog the holes in the veil, you just need enough to make the veil tacky. Press the veil on to your model and smooth out. Now spray your top colour and remove the veil and you have a hex/square pattern on your model.
You just have to search to find the right patten and size in a veil.
In the past I did a Eldar walker that had a diamond snake skin pattern, Lots of trial and error though but it worked.
Hope this helps.

This is essentially how we used to do lace racing stripes on hot rods.
Paint the bottom (grid) color.
Stick the grid down (women's fancy stockings comes in lots of different textures and depending on how much you pull it, different sizes to the texture.) The candle grid thing works too. Window screen. Almost any mesh bag.

Once you've got the mesh laid out on the mini, airbrush the armor's color. If you are feeling really good, airbrush it all the way up from shadow to highlight. Once you're done, carefully remove the mesh. If possible, fold it back over on itself. If you haven't put down too much paint, it should peel up and leave the underpaint visible.

Grab your brushes and paint the details on the rest of the mini.
Clear.
 
Back To Top
Top