Hyperion bugs?

Chinkster

New member
Hyperion: once per round deal damage doesn't?

The card ability says: "Once per round, when an enemy is dealt damage, this troop may deal that enemy an additional 4 damage".

My stormtrooper used his ability to deal 2 damage to a revealed enemy (before combat phase). I added the Hyperion's 4 damage. Or tried to. The card got the blue marker showing its ability had been used up, but the revealed enemy wasn't dealt the 4 damage.

Confirmed. The Hyperion doesn't deal the 4 damage.

+++

Also, my Hyperion got taken out by a Neurosting. Hyperion became the last troop in enemy lane.

All my troops died. One enemy plus the Hyperion left alive. Base was Overrrun. At this point, base had 9HP left.

Enemy (forgot which one) dealt 4HP to base, leaving base with only 5HP.

When the turn of the Hyperion came up to deal its damage to the base (would totally destroy base as base only 5HP left and Hyperion has 7 attack), the game hung and I couldn't do anything else except Abandon Game.

+++

Additional: When the Hyperion is killed by an enemy, it doesn't get discarded. It sticks on in the first lane and basically blocks up the entire game. It had a Vindicator armour equipped but the HP was down to zero.
 
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Blueskew

New member
Confirmed on another instance. Stormtrooper initiating damage followed by Hyperion expends Hyperion, but does not issue damage to the monster.
 

shadowjester

New member
I have a slightly different problem with the Hyperion, as Storm Trooper causing damage triggering Hyperion in Round 8 has caused a complete lockdown of the whole game. The only way I can play is to swipe Xenoshyft away and start fresh.

Also, the Hyperion combat particle effects never seem to go away. They keep flashing.
 

Chinkster

New member
I have a slightly different problem with the Hyperion, as Storm Trooper causing damage triggering Hyperion in Round 8 has caused a complete lockdown of the whole game. The only way I can play is to swipe Xenoshyft away and start fresh.

Also, the Hyperion combat particle effects never seem to go away. They keep flashing.

Yes, this also. Hyperion seems to be the most buggy unit encountered so far.
 
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