"Gangs and Looters" has been designed from the ground up to add a new dimension to your gameplay while playing Zombicide.
Using core characters this ruleset adds NPC rivals in the form of gangs that you fight as well as Zombies and possibly Dogz if you have that expansion.
The new rules state that "The humans that appear as gangs and looters follow the same basic rules as the human player" which means they perform actions, they can be attacked by Zombies and they also want to kill you!!!
How is this possible ?
To make this work a Behaviour Logic Flow Chart has been created for control of the gangs. This is following a basic Yes / No question format that decides what the next action will be for the NPC. This is included on page four of the rulebook.
The NPC's have dashboard like ours, but these are known as Micro Dashboards. They will need to be printing, but are all available http://www.boardgamegeek.com/filepage/101688/. This includes Season 1, Season 2 - Toxic Mall and Season 2 - Prison.
Below is an example...
The rules are hosted at Boardgame Geek as well as a PSD for making your own custom Micro Dashboard. This can be used to vary the skills if required or add your own custom characters.
The rules and the PSD file are here:
http://www.boardgamegeek.com/filepage/101688/
Below is the printed dashboard at 100% scale to show how it fits in perfectly with current game components.
For the purpose of rivial gangs, the character photo has been darkened to indicate that they are not on your side. As the PSD is available, if that does not suit, you can make your own if required and adjust as you see fit.
The logic flow may seem a little complicated, but after a couple of goes it is natural.
This adds a whole new version of NPC that is automated and designed to cause as much trouble for the player as possible, if they were not in enough trouble as it is...
Remember, these people are no longer your friends...
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