Hairystef
New member
Couldn't find it from a quick search, so here it goes :
Last evening we played the C1 scenario and the zombies spawned in the large building bottlenecked in the first room 'cause the survivors stayed just outside the door... That room can contain maybe 15 zombies by overlapping their bases, but there were more than that that were trying to get in. We played it that the extra zombies had to wait for another turn to enter, exept for the "specials" that ousted the walkers when they wanted to enter.
I'd like to know how would you guys do it?
a) Pile them high and make it unclear what Z is in what room.
b) Take a note on a piece of srap paper of how many Zeds.
c) Use dice as Z counters (1 to 6 showing on the base of the appropriate Z).
d) Do what we did and let them file up until there's enough space.
e) Any other suggestions?
Last evening we played the C1 scenario and the zombies spawned in the large building bottlenecked in the first room 'cause the survivors stayed just outside the door... That room can contain maybe 15 zombies by overlapping their bases, but there were more than that that were trying to get in. We played it that the extra zombies had to wait for another turn to enter, exept for the "specials" that ousted the walkers when they wanted to enter.
I'd like to know how would you guys do it?
a) Pile them high and make it unclear what Z is in what room.
b) Take a note on a piece of srap paper of how many Zeds.
c) Use dice as Z counters (1 to 6 showing on the base of the appropriate Z).
d) Do what we did and let them file up until there's enough space.
e) Any other suggestions?