Has anyone come up with ways to use 2x tiles and zombies?
I have thought some about a double scenario 01 where there are two teams, each team has to get to the exit in the other team's starting tiles. (After collecting plenty of supplies and objectives within their own starting map.) Each team uses it's own equipment deck, but the spawn deck is shared and the highest level of any survivor is used. The map is 2x scenario 01 and tile 5D is placed adjacent to it's counter part. (One map is upside down.)
El Cholo is unavailable and each team alternately picks one unique survivor.
2C 1C 4B 1B 5E 6B
5C 7B 5D 5D 7B 5C
6B 5E 1B 4B 1C 2C
It is perfectly within the rules to stir up zombies for the opposing team and all zombies follow the usual rules.
First team to succeed in getting at least one survivor out with one Canned Food, Rice and Water to the opposite exit wins.
I have thought some about a double scenario 01 where there are two teams, each team has to get to the exit in the other team's starting tiles. (After collecting plenty of supplies and objectives within their own starting map.) Each team uses it's own equipment deck, but the spawn deck is shared and the highest level of any survivor is used. The map is 2x scenario 01 and tile 5D is placed adjacent to it's counter part. (One map is upside down.)
El Cholo is unavailable and each team alternately picks one unique survivor.
2C 1C 4B 1B 5E 6B
5C 7B 5D 5D 7B 5C
6B 5E 1B 4B 1C 2C
It is perfectly within the rules to stir up zombies for the opposing team and all zombies follow the usual rules.
First team to succeed in getting at least one survivor out with one Canned Food, Rice and Water to the opposite exit wins.