daddymaykadarobots
New member
Hi all,
Initially my idea was that the objectives would be the two cell wings that I built first. They would be the only sections of a larger prison that was flattened with neutral hero prisoners left inside, two in each. I was thinking a roll of 5 or 6 once an infantry unit was in the grid would open the cell, releasing the prisoners that would then join the rescuers army, until release these units could not be harmed, with the target order skipping. Not really sure if this idea would work, like to know what riveters think.
cell wing R
Cell wing W, with guard tower. (There is a ladder in the shadows there honest)
After I made the two wings I decided I might want the whole complex, (plus, hey, prison plus zombies equals the waking dead : ) ) So next was the main entrance and solitary, or 'The Box.' I decided to have all the busted doors in this section, they must have been blown off their hinges during the conflict.
And what says prison like the 'yard,' so there had to be the stereotypical breakout point, ball hoop, and shooting post for those prisoners that won't break.
Aaand all together top view
Gets a little dark here, when you line up the yard section with the back of the entrance section you get a rivet shape gap in the bullet holes on the back wall. Right behind The Box, that will break the next occupant surely thought the warden.
Allies and the blight fight through the halls of the prison
Initially my idea was that the objectives would be the two cell wings that I built first. They would be the only sections of a larger prison that was flattened with neutral hero prisoners left inside, two in each. I was thinking a roll of 5 or 6 once an infantry unit was in the grid would open the cell, releasing the prisoners that would then join the rescuers army, until release these units could not be harmed, with the target order skipping. Not really sure if this idea would work, like to know what riveters think.
cell wing R
Cell wing W, with guard tower. (There is a ladder in the shadows there honest)
After I made the two wings I decided I might want the whole complex, (plus, hey, prison plus zombies equals the waking dead : ) ) So next was the main entrance and solitary, or 'The Box.' I decided to have all the busted doors in this section, they must have been blown off their hinges during the conflict.
And what says prison like the 'yard,' so there had to be the stereotypical breakout point, ball hoop, and shooting post for those prisoners that won't break.
Aaand all together top view
Gets a little dark here, when you line up the yard section with the back of the entrance section you get a rivet shape gap in the bullet holes on the back wall. Right behind The Box, that will break the next occupant surely thought the warden.
Allies and the blight fight through the halls of the prison