It would be nice to get a list of the new abilities / ability names.
I do like how counterattack has a set defense it triggers on, so we can have Counter Attack (Armor) or Counter Attack (Parry), and any other options that may come up
What would be nice though is if terms that do not have a trait attached were consistent - now for the most part they are, but in at least one occurrence we have the same Ability having different affect
Feint Changes Parries to strikes
Unrelenting Changes Dodge to strike
Suppression changes Magic to strike
Sundering changes Armor to Strike
But depending on the card Follow through sometimes changes Dodge to Strike and sometimes changes Block to strike
I do like how counterattack has a set defense it triggers on, so we can have Counter Attack (Armor) or Counter Attack (Parry), and any other options that may come up
What would be nice though is if terms that do not have a trait attached were consistent - now for the most part they are, but in at least one occurrence we have the same Ability having different affect
Feint Changes Parries to strikes
Unrelenting Changes Dodge to strike
Suppression changes Magic to strike
Sundering changes Armor to Strike
But depending on the card Follow through sometimes changes Dodge to Strike and sometimes changes Block to strike