Cheating and Ninjas

elfmaster1

New member
OK so upon playing a couple more games with a friend I came up with a couple more questions.

1) If the ninjas instant win a fighting contest, does the opposing figure take any damage? As in if we both play a 3.

2) Can you play two Stim Packs on the same energy card? Likewise what about using a Stim Pack and the Klockwerks' ability?

The third is situational:
3) I play Illegal Scouting and wait to see what happens. My opponent uses the Paragons' ability to boost his score. Can I respond to that with a Stim Pack to boost my upcoming energy card?
 

elfmaster1

New member
Also if you play Hail Mary and have 2 bruisers on the field along with 2 runners, can you bring in a bruiser with the card's ability?
 

mcs1213

New member
1) If the ninjas instant win a fighting contest, does the opposing figure take any damage? As in if we both play a 3.
No damage is done, you just win.


2) Can you play two Stim Packs on the same energy card? Likewise what about using a Stim Pack and the Klockwerks' ability?
I believe you can only play one before a contest card at a time. Stim Pack and Klockwerks ability will work together. Example: Overload, Stim Pack on a fighting contest with a card of *2 => 4 (OL) => 10 (SP)


The third is situational:
3) I play Illegal Scouting and wait to see what happens. My opponent uses the Paragons' ability to boost his score. Can I respond to that with a Stim Pack to boost my upcoming energy card?
No, you would have already had to play the stim pack. Illegal Scouting says play at the start and stip pack says play before the contest and if you did that combo the stim pack would double nothing.


Also if you play Hail Mary and have 2 bruisers on the field along with 2 runners, can you bring in a bruiser with the card's ability?
The card does not prevent this, but at half time when everyone is benched you would only be able to bring out the normal 3 runners 2 brusiers.
 
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