tristevoix
New member
Hi,
Maybe I've misread or misunderstood the card, but Boot to the Head doesn't seem to penalize all teams equally.
I mean, while knocking down a figure works the same for all teams, losing a team ability doesn't, especially when it's during your turn that the opponent loses its team ability.
For example, goblins and lycanthropes don't care since they can't use their team ability on your turn, however barbarians and ninjas do.
What if you would instead [or also?] play the card at the beginning of an opponent's turn, before they activate a figure?
1) You knock down a figure and if you're lucky that's the one they intended to play, however they still get to activate another one (unless they only have one standing figure left).
2) They lose their team's ability.
3) Possible technicality: would a runner with the ball on a scoring mound get booted before scoring? I'd say yes since that's part of the card's appeal.
Now all teams would seemingly be penalized equally since a team ability is always available on their turn.
Wouldn't that make more sense or am I missing something?
Maybe I've misread or misunderstood the card, but Boot to the Head doesn't seem to penalize all teams equally.
I mean, while knocking down a figure works the same for all teams, losing a team ability doesn't, especially when it's during your turn that the opponent loses its team ability.
For example, goblins and lycanthropes don't care since they can't use their team ability on your turn, however barbarians and ninjas do.
What if you would instead [or also?] play the card at the beginning of an opponent's turn, before they activate a figure?
1) You knock down a figure and if you're lucky that's the one they intended to play, however they still get to activate another one (unless they only have one standing figure left).
2) They lose their team's ability.
3) Possible technicality: would a runner with the ball on a scoring mound get booted before scoring? I'd say yes since that's part of the card's appeal.
Now all teams would seemingly be penalized equally since a team ability is always available on their turn.
Wouldn't that make more sense or am I missing something?