Biker Warboss 2: The Bikening

jamsessionein

New member
So, I tried this once about a year ago with limited success, as somebody stole my first bike that I was working on, and the second one was built to a tremendously wrong scale.

The biggest problem always encountered with a rider, particularly a warboss rider, is the pose. Some folks have proven ingenious with their sculpting knack when it comes to making new legs for the standard warboss so that he can ride some sort of vehicle, but I\'ve never been one for greenstuff.

Instead, a few releases (fantasy, no less!) recently have come together to help rekindle the idea of a biker boss in my head. In particular, I mean our new plastic black orks and the Gorbad Ironclaw model.

The Ironclaw model in itself is wonderful - having a warboss torso that is separate from the lower body is a godsend. Granted, he\'s not quite a proper boss size - more like a nob - but such things are really secondary, as he looks mean enough to be an appropriate leader.

Also, he happens to have fairly close to my wargear of choice - \'eavy armor, power klaw and choppa - which is handy.

First I test-fitted an ogryn\'s lower body onto him. The legs are pretty large, and they have some orky traits, but I think there\'s a few problems with them - particularly, the waistline and the asymmetry in the pose.

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While not an awful choice, it made his midsection unnecessarily long, and I\'m not quite sure it\'s the best plan.

Which brings me to the second bit of fantasy model I mentioned. The new Black Orcs were a purchase I\'ve been putting off for a while, but I had a bit of luck - my local gaming store has been heavily discounting the old metal ones to get rid of them in favor of the new plastics, but they seem to have mixed up the price tags or something, as I ended up getting the box of 10 for roughly half the cost of retail. Having brought it home, I cracked it open, and immediately the gears started to turn.

You see, the legs on the Black orks are separate, and as such, posable. And they happen to match Gorbad - not quite in size, but certainly in motif.

And, well, I think it needs to be done now. The biggest obstacle for doing this sort of thing has always been the rider, but I practically have all the parts I need right there!

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I think were I to do this, I\'d need to try and lengthen the thighs a bit and sculpt in the area between his legs, though I could do a pretty awful job of this and not many would see if I were clever enough to build the bike to hide it. His big iron hand is in a pretty suitable pose for holding long handlebars, as well.

Obviously, there\'s some 40k-ification to be done in order to bring him up to speed, but the sheer size of that iron hand of his should leave no doubts that it\'s intended as a power klaw when its got cabling running out from it. Likewise, that axe could use a bit of chainsawing action. My biggest concern is that the legs are too small to be considered useful, but I think it might juuust be passable.

Here\'s what I\'m thinking the legs might look like when sculpted:

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For the sake of it, I test fit the black ork legs on the boss onto a garbage warbike I had handy. This has so far helped convince me that those blork legs are a good choice, as once he\'s on the bike they become much less important, but they fit the seat well. His general posture seems to be right, though.

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Whenever I get to making this bike, I\'ll probably bash something together from a mix of ork and beakie bike parts. I was never too fond of that back trakk design.

Or, I might scratchbuild something if I get particularly inspired.

What do you guys think? Those plastic legs too weedy?
 

DaN

New member
finish SOMETHING first!

The garagant! The dreadnought!
ARRRGGHHH lol

Lovin\' it as always :p
 

jamsessionein

New member
Originally posted by DaN
finish SOMETHING first!

The garagant! The dreadnought!
ARRRGGHHH lol

Lovin\' it as always :p

I get things into playable shape and then get distracted. :p I honestly wouldn\'t expect that to change for a little while yet, though I imagine it\'ll be one big satisfying series of events when I go back and tie up all my loose ends. :D
 
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