Adeptus Arbites WIP photoblog

Flightless

New member
Usually I talk too much. Also, I muck about a bit too much with my pictures. This time, for at least this first post, I'll let a handful of bad pictures do the talking.

aa1-1d.png

aa1-1b.png

aa1-1a.png

aa1-1e.png

aa1-1c.png
 

COG

New member
looks very good so far
when i saw the arbites lettering it maybe think of
a movie star or a boxer.
the helmet GS is very smooth
 

Flightless

New member
@freakinacage: Space marine scout. They've got the strong lower face I want for a bit of a Judge Dredd feel - there'll be more than one homage to their origins I'm sure. The one with the Geordie LaForge visor made the perfect base! All the parts are from that set orignally, though I'm expecting to make enough changes as to render them unrecognisable, with any luck. Although I have plenty of problems with those sculpts, my main gripe is that all of them are holding the slides on their shotguns back. Hence the unnecessarily complicated reversal that's going on...

@Blue Cobold: They're actually pretty cool, yeah. However, they look out of place amongst newer models, both in style and scale. The Necromunda enforcers fit better, but lack in character and pose. I thought a reimagining would be fun to do. A fair bit comes from the illustration found in the Dark Heresy book, which I think shows a lot of what Arbitrators are about whilst moving away a bit more from 2000AD...
See the colour pic here.
On top of that, well. I dislike metal. And I need to practise sculpting, because I'm pretty amateurish so far. I think I improve faster if I really stretch myself, and this project will definitely be taxing.

I am cringing seeing that lettering close up. Hopefully I can improve it a bit after its fully set. Currently I am a little worried, as the 7 letters are pretty much exactly the width of the torso at the shoulders. I'd rather not do them all again for the sake of a millimetre or so overall, but perhaps it's for the best.
Still, I cannot describe how pleased I was to realise that having 'arbites' on the back in imitation of the markings on modern police vests allowed me to have an imperial symbol style I centre stage. It's the little things that make me happy :). In this case, exceedingly little...

Brief appeal for help:
You can see there's loads of plastic dust stuck to that head. I brush it off, but it seems statically attracted back. Are there any tips on dealing with this surprisingly malignant stuff, or am I just going to have to simply resign myself to cleaning all parts between sessions?
 

Flightless

New member
aa1-2.png

Brown stuff is absolutely awesome and I wish I had had some around when I started this. It seems about twice as expensive as green, but hey, I shan't complain. (Incidentally, if you're in the UK, Heresy Miniatures stock it and were a pleasure to deal with)
I am fully aware that there are plenty of little faults, but getting the general sweeping curves right was my priority. I hear this stuff is easy to file smooth, and I will endeavour to get rid of the imperfections thusly when it is fully cured. Looking at it, I am pretty amused that it started off as a scout torso!
It's a pretty boring shape torso, I am aware, but in time it will get some form of badge (Ideas please? The vertical stripes on the Necromunda Enforcers and the Dark Heresy artwork do not gel with me) on the chest, and a collar and the ARBITES lettering on the back.

Talking of which:
aa1-2b.png

Redone, almost half the height and about 2mm shorter in length - will easily fit across the back now. I'm going to add another layer of putty to those letters and sharpen them up. Brown stuff is probably even better for this. Then it's time to experiment with press moulds :S
(I still cringe at seeing how rough it looks magnified this much...)

Anyway, feedback always (mostly :p ) appreciated, tune in next time for, with any luck, progress on letters, legs or possibly the shotgun...
 
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