3d printing

Phoulmouth

New member
Anyone tried making their own figures on a 3d printer yet? I am seeing these for sale on amazon now for 1200-2000 dollars and I am definitely tempted to save up. Just thinking about conversion bits and such that can be made is getting me excited. haha
 

StarFyre

New member
I've been looking into getting one...however, have discussed with a few kickstarters and emailed some of them. Several have suggested the Form 1 by Formlabs. Since it uses a liquid, the models come out very smooth and require very little sanding.

Seen results from the Replicator 2, and the surface is too rough. Sanding would damage too much of the detail for high detail models; the type ppl on this site would make IMHO.

Sanjay
 

boubi

New member
What I got from different forums is that you need a high end printer to reach really smooth surface. And this type of printers are quite costly, you have few companies now providing services if you send them your model, but I think that the price will be quite high! I think you still need to wait 2 or 3 years to really get a good 3D printer for retail, but surely it will come! Like it did for the laser color printer...

Let's see and be patient, but for sure it will revolutionize our hobby, buy license to print as many models as you wish, add and remake some parts, etc...
 

Wombat85

New member
What I got from different forums is that you need a high end printer to reach really smooth surface. And this type of printers are quite costly, you have few companies now providing services if you send them your model, but I think that the price will be quite high! I think you still need to wait 2 or 3 years to really get a good 3D printer for retail, but surely it will come! Like it did for the laser color printer...

Let's see and be patient, but for sure it will revolutionize our hobby, buy license to print as many models as you wish, add and remake some parts, etc...

This is true, and the material will typically cost you $25 a cubic inch, certantly not cheap.
 

Chrispy

New member
Take a minute and let the full concept of 3D printing sink in.
Even now I give fully digital artists flak for having the ability to use "Undo" at their command and use layers and such. I can't argue that the results are brilliant and exciting to look at, but since the rise of Photoshop I've met a ton of artists that have only ever used programs to make art. I actually went the way of using traditional means to do art, so my thinking processes are different than that of a digital artist. So taking this into the 3D printing world, why bother learning to sculpt if there is software to do it? I believe such things should be used as a tool and not a crutch, so that if you want a certain sculpt you do it from scratch unless there is a certain limitation to it that only 3D printing can accomplish.
Example:
images


Yep, that's a delicate skull within a skull. There is no way in heck you can sculpt or cast that because of the intricacies of the patterns and where the two meet and such. Just today I was thinking that eventually if 3D printing tech becomes more "household" that mini companies may have to end up charging for a schematic diagram instead of just a single piece. Of course, this means having to sell it for more, since then you could make as many as you wanted.. But there are a lot more facets to this technology that have yet to be used. -Like how you can make moving parts inside of something. You can also set certain ones up to make colored versions but from what I've seen of the "colored sandstone" ones, mini painters are going to be a thousand times better than these so we're in no danger of getting replaced by machines anytime soon.

That's my take and I'm sticking to it. :D
 

Dragonsreach

Super Moderator
Chrispy; every now and again I read a post and think, what a load of bollox.
Digital art is just a tool, regardless of whether is a 3D sculpt, a full illustrative picture or a CGI section of a movie.
Regardless of the fact that you can "Undo" an error its the person who views what the end result is, that benefits.

Much as I find GW to be unrelentingly expensive and daring nothing for its customers it is their use of digital sculpting that is leading they way in plastic model creation, even if some of it is 'over the top equivalent of bloatware'.
This kind of argument against technological progress has always happened from the pen versus the typewriter up to the wordprocessor.

As always I stand in awe of people who have better creative ability and vision than I do regardless of the medium.
 

Chrispy

New member
As I said, it is a tool but I feel that Americans as a whole rely on technology in a way that makes them lazy. Then we get dependent on it and it's harder to go back and learn the earlier ways. I saw this all the time in my graphic design class where we had to come up with lettering and whatnot by hand before we were allowed access to a computer and SO many other students ran into the lab to use typography software. The professor came in and scolded the others saying "I only let Chris in here because he showed me his hand lettering and I want it refined." They were so eager to jump to the computer when nothing is wrong with a ruler and a pen. THAT's what ticks me off, not the actual software or it's results because as I stated I can't argue with those or the fact that it is a tool.
 

RuneBrush

New member
As I said, it is a tool but I feel that Americans as a whole rely on technology in a way that makes them lazy. Then we get dependent on it and it's harder to go back and learn the earlier ways. I saw this all the time in my graphic design class where we had to come up with lettering and whatnot by hand before we were allowed access to a computer and SO many other students ran into the lab to use typography software. The professor came in and scolded the others saying "I only let Chris in here because he showed me his hand lettering and I want it refined." They were so eager to jump to the computer when nothing is wrong with a ruler and a pen. THAT's what ticks me off, not the actual software or it's results because as I stated I can't argue with those or the fact that it is a tool.

Quite interesting that you say that. I originally went into a mechatronic engineering apprenticeship when I left school (ended up in web development somehow). I think my years we were one of the last who did drafting traditionally using a pencil and various straight edges (flexible curves, french curves, rulers etc), now everything is done on a computer using some kind of CAD package. It's strange, somehow things that have been done by hand have so much more "life" in them.
 

Bloodhowl

New member
Technology is a wonderful thing, but as my young Marines found out, Technology doesn't help you when it no longer works. Most of them hated having to learn how to read a map, use dead reckoning, and God forbid, a compass and protractor to do Land Navigation. I mean, the GPS in their watch worked splendidly, was accurate to within 1 meter and they did not have to carry this extra stuff. Until day 6 of a 20 day operation when their battery that was not in the supply system died, they were in the woods and had to find their way to the next cache point for food and water resupply... Suddenly all us "old timers" didn't seem so stupid with our antiquated ways of doing things.

Maybe a bit of an extreme example, but perfectly applicable to the sculptor. For the one that only learns how to do it digitally, what happens when the system crashes, you forget to save all your work and lose the file, and that deadline is just around the corner? if you had done a sculpt the traditional way then converted it to digital, you could at least maybe* use a 3d scanner to scan your work back into the system and save your butt.

The main lesson here is use the technology, but have a working knowledge of all the underlying principles, just in case :wink:

*(I say maybe because this may or may not be an option depending on where you work)
 

Einion

New member
I do wish this thread on 3D printing hadn't again devolved into a debate on the relative merits of manual v. digital sculpting (on the first page too). I get that people have strong opinions on the matter - I do too - but every thread I see on 3D printing on regular forums at some point gets sidetracked into arguing about which is better. It's like a variation of Godwin's Law!

Chrispy said:
So taking this into the 3D printing world, why bother learning to sculpt if there is software to do it?
I think that's what's called a false equivalence, since you're implying that sculpting digitally isn't sculpting, when in fact it is just a type of sculpting.

You know back a few centuries there was similar griping from carvers about 'wet' sculptors who worked in clay or wax! And it's not like we'd look down our noses at either practitioner from our current perspective. There's a lesson in there about this, not just in relation to sculpture but also graphic design, photoretouching, engineering and other fields where handwork has been or is being superceded by computer work.

I think the thing to bear in mind is captured nicely by the term CAD - that's computer aided design. It's not like the computer actually does the work for you.

Einion
 

dogfacedboy uk1

New member
I understand what your saying Chrispy and I agree totally that many people can rely on the software and not bother to develop the skills by hand for a variety of things. A poor speller using a spell check all the time instead of taking the time to learn and practice is a prime example of what your point is all about. My opinion on digital and traditional is that both need to be fully embraced. Having an "undo" does may make life easier for the digital artist, but a traditional artist can wipe and over paint something. Its no different. If you have no artistic skill no amount of software will help you. In the case of sculpting, digital software allows for some very precise refinement on a piece if you can use the software. This may lend to Runebrushes final point in the post above. I think being good at both is possibly the goal for the true perfectionist, if the inclination is there. To do one without the other seems silly to me for the commercial artist. You cant beat sketching on a piece of paper and its equally good fun to play around doing fancy stuff with a few clicks.

Check out these wolverine sculpts, some by hand, and the super awesome digital piece at the end. They all have something to be said for them and demonstrate everything can work together quite nicely without spoiling it for the other.

http://doggysdoings.blogspot.co.uk/2011/05/wolverine-for-starters.html

dfb
 

Chrispy

New member
I guess what it comes down to is I don't like change.
Sorry if I took this thread on a tangent.
I'm only a troll because my Mom is a Hulder. :p
 

Phoulmouth

New member
Digital vs physical anything is a childish argument. Some people can do one and not the other. Does that make them inferior to the other? No, and if you think they are then that is simple arrogance. Saying one is easier than the other is BS, they are 2 completely different skills.

I can carve wood better than I can sculpt with putty. So does that make me better or worse than putty sculptors? Because Chrispy, you are inferring it does in one way or another. I just see it as a different skill set. If someone is better at digital art than physical then so what? Some people would rather have an undo button than risk scrapping days of work and starting over. I know I have tossed projects in my wood stove on more than one occasion because I slipped or something didn't come out like I thought it would. I'd have loved to have an undo button instead. Hell, sometimes when that happens I stop carving for months just out of shear frustration. Times like that make me jealous of the digital people, which is ultimately the only reason for trash talking them and what they do.

Whatever.

To the few of you who decided to actually stay on the thread topic without a pointless gripe based derailment, thank you for the input.
 

dogfacedboy uk1

New member
Phoulmouth - getting back to the thread subject, if you do get a 3d printer, I am sure I speak for several others as well when I say this, can you put up a thread about it and show us some samples etc. It would be interesting to see and read about your thoughts on it.

Wood carving and subtractive sculpting in general has to be the hardest of the methods - I have a lot of respect for all those guys. One mistake and its "game over man!" I saw a woodcarving magazine in a newsagents a long while ago and was completely blown away by the stuff in it. Amazing sculpts and something that would make a nice article for my blog I think. Thanks Phoulmouth for reminding me about that.

dfb
 

Phoulmouth

New member
@dogface:

Love the name! I am not that good of a wood carver, I have seen the kinda of magazines you are talking about and they make me jealous. haha.

As to the 3D printer, I think it will take much more research before I even contemplate making the purchase again. If I were to do it I think I would have to be sure that its a printer that prints extremely smooth. The sandy grainy stuff is definitely a no-no. The liquid printing one people talked about would fit the bill but I am not ready to spend that kind of bank for it. In the mean time I think I will be looking up software for making 3d printer models. I am sure I can pirate something.
 

dogfacedboy uk1

New member
Whilst I am a rum drinking pirate of the high seas myself I would agree with DR and can personally say that Sculptris is free and great and you get going on very quickly. I have an old version of it and the whole program is very small indeed but packs in all the features you'd expect!

dfb
 

PegaZus

Stealth Freak
My biggest problem with getting into doing 3D stuff in my hobby life is my day job. I run both Catia and Creo at work, and I'd liken the free CAD software that I've found akin to test driving Ferraris for a living, then going home in a beat up Ford Escort. There's just so many features that I know and use daily that aren't in the free stuff which creates a large amount of frustration for me.

That said, Sculptris is downloading since it looks far apart from what I'd do daily at work. Tinkercad sent shivers down me, just anticipating the amount of frustration I'd have with it.

EDIT: Was just screwing around with Sculptris, seeing what the tools did, and came up with this in about 5 minutes of toying:

View attachment 21193

Never sculpted anything (well, that was recognizable other than an ash tray; none of my family smoked either), so for having absolutely no clue what I'm doing, I'd say a pretty cool toy.
 
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