Feeding Time (collage)
My latest, called Feeding Time, features Failed Guyver (from Fewture) and The Living Dead (from Cellar Cast) combining the works of 3 amazing sculptors Yasushi Nirasawa, Steve West, and Casey Love into a huge one of a kind scratch built 1/6 scale diorama that measures 2 ft H x 2 ft W x 1 ft D. This piece took me about 120 hours from start to finish and is the next addition to my post-apocalyptic mega-diorama called The Meat Market. You may recall my All Grown Up piece which features Nina Darkness on the Quasimodo bike) ... while Nina arrives at the front door of The Meat Market, this scene details what's going on outside the back door. This scene depicts the Failed Guyver stepping outside to feed his undead minions. If you look carefully, you'll see the remains from some previous meals on the ground. Where to start w/ all the scratbuilt details. The back wall is built with balsa wood ... the door is hinged and even has a handle and chains on the back to "lock it." The brick wall was "sculpted" using foam printing plates. After painting it, I used some powered pigments from Bragdon Entertainment to create the soot on the bricks. The platform uses a plastic frame from a shadow box and the concrete was poured using Vatican Art stone. The railing was built using Plastruct pipes. The large pipe under the platform is a pvc plumbing pipe. It dumps into an icky pool created with Ultra Glo (which is a simple 2 part clear resin used to seal table tops etc). The random rusty bits are hacked up pieces of an old radio. The base was built on top of a piece of shelving and the rockier stuff was sculpted w/ Apoxy sculpt, the "muddier" bits are paper mache. The entire piece was hand painted using acrylics (mostly Vallejo model and game colour). For some of the rusty stuff, I tried a new product called Sophisticated Finishes which is a two-part paint/rust set. You paint a metal base color which contains real iron flakes in it and after that has cured, you can paint on a separate finisher that causes the metal to actually rust. If you are careful about where and how you apply it, you can get all sorts of cool effects. If anyone would like some more details on how I used these products, please shoot me a note ... I'm always happy to share techniques. I hope you all like it ... it was a lot of work, but I'm incredibly pleased with how it turned out. If you'd like to see more pictures, please check out my web-site at: sivousplay.net/html/feedingtime.html Cheers, jim
Posted: 1 Oct 2016