Die Idee ist ja schonmal nicht schlecht.
Nur solltest du noch an deinen Highlights arbeiten, wie man besonders am gurt des Gewehrs und den Händen sehen kann. Versuch noch etwas mehr am gesicht zu arbeiten und... äh... wo kommt das Licht da her?!
I guess I would just say that if it's just his eyepieces illuminating the background... he would not be very "stealthy"! But otherwise, what DR said, you need to think about where the light comes from and how it will hit surfaces. Keep it up!
I have to be honest here and it's going to seem harsh but it's meant to be constructive and not condemnatory. You’re attempts at OSL work are showing improvement, but to be honest I think that you firstly need to work on the highlighting of your model without advanced processes such as OSL. Taking this Space Wolf Scout as an example there is little or no highlighting showing on the model as you have concentrated on the OSL.
The face has no shade tones or darklining. The shoulder pads are flat with no emphasis on defining the curvature to show highlights and the rest of the figure looks drybrushed and without any further work to take it up.
Unfortunately the OSl on this figure is also “Wrong” in that you’ve maintained the effect evenly on all points of the figure and the background. Lighting effects such as OSl need a graduation effect and shadows to make the effect much more realistic. You have not defined a shadow underneath the source of the light so that the effect of the lighting is lost on the backdrop. Now the level of OSl you are showing on the top of the weapon is more in line with the effect that you need to achieve on the entire mini. Remember the old adage “Less is More”. It’s very applicable in the case of using OSL. Please take on board my comments and try to work along the lines I’ve mentioned and you should see a marked difference on the figures you produce. Hopefully my comments will help and I’ll be looking at a good “realistic” OSL Mini.